Garry's Mod

Garry's Mod

Metroid Prime SWEP
Showing 31-40 of 59 entries
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Update: 2 Nov, 2023 @ 3:43pm

World Clicker Support:
Changed view punch logic to influence FOV rather than view model position.
Tweaked muzzle position for better world clicker support.
Made arm cannon state machine server side to fix client issues when using a world clicker.
Tweaked super missile and ice spreader trails in order to better match muzzle position.

Update: 28 Oct, 2023 @ 10:52pm

Fixed deferred rendering for various effects.

Update: 27 Oct, 2023 @ 7:11am

Implemented water drag to projectiles.

Update: 27 Oct, 2023 @ 6:33am

Fixed orbit trace for maps utilizing bad masks on brushes.

Update: 25 Oct, 2023 @ 2:14pm

Improved gesture system. Now only the Visor Layer Key must be held down to change Visor.

Update: 24 Oct, 2023 @ 5:52pm

Added 'gesture' feature to switch Beam/Visor. Feature will be found in Metroid Prime > Options > Gestures. For a live preview, refer to the following video: https://youtu.be/RsbjnOeaVQY.

Update: 23 Oct, 2023 @ 2:51am

Hotfix for maps having invalid surface data when using Spider Ball.

Update: 18 Oct, 2023 @ 3:41pm

x64 multi-core rendering patch: Added failsafe to view model effects when using vehicles.

Update: 15 Oct, 2023 @ 4:31pm

Prevent component switch in vehicles.

Update: 10 Oct, 2023 @ 3:10pm

Implemented procedural charge effects for Ice beam and Power Beam.
Fixed EyePos localization in certain hooks.
Added missing electrical arc effects to Wave beam charge and combo.