Garry's Mod

Garry's Mod

Metroid Prime SWEP
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Mis à jour le : 2 nov. 2023 à 15h43

World Clicker Support:
Changed view punch logic to influence FOV rather than view model position.
Tweaked muzzle position for better world clicker support.
Made arm cannon state machine server side to fix client issues when using a world clicker.
Tweaked super missile and ice spreader trails in order to better match muzzle position.

Mis à jour le : 28 oct. 2023 à 22h52

Fixed deferred rendering for various effects.

Mis à jour le : 27 oct. 2023 à 7h11

Implemented water drag to projectiles.

Mis à jour le : 27 oct. 2023 à 6h33

Fixed orbit trace for maps utilizing bad masks on brushes.

Mis à jour le : 25 oct. 2023 à 14h14

Improved gesture system. Now only the Visor Layer Key must be held down to change Visor.

Mis à jour le : 24 oct. 2023 à 17h52

Added 'gesture' feature to switch Beam/Visor. Feature will be found in Metroid Prime > Options > Gestures. For a live preview, refer to the following video: https://youtu.be/RsbjnOeaVQY.

Mis à jour le : 23 oct. 2023 à 2h51

Hotfix for maps having invalid surface data when using Spider Ball.

Mis à jour le : 18 oct. 2023 à 15h41

x64 multi-core rendering patch: Added failsafe to view model effects when using vehicles.

Mis à jour le : 15 oct. 2023 à 16h31

Prevent component switch in vehicles.

Mis à jour le : 10 oct. 2023 à 15h10

Implemented procedural charge effects for Ice beam and Power Beam.
Fixed EyePos localization in certain hooks.
Added missing electrical arc effects to Wave beam charge and combo.