Garry's Mod

Garry's Mod

Metroid Prime SWEP
Ergebnisse 31–40 von 59
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Update: 2. Nov. 2023 um 15:43

World Clicker Support:
Changed view punch logic to influence FOV rather than view model position.
Tweaked muzzle position for better world clicker support.
Made arm cannon state machine server side to fix client issues when using a world clicker.
Tweaked super missile and ice spreader trails in order to better match muzzle position.

Update: 28. Okt. 2023 um 22:52

Fixed deferred rendering for various effects.

Update: 27. Okt. 2023 um 7:11

Implemented water drag to projectiles.

Update: 27. Okt. 2023 um 6:33

Fixed orbit trace for maps utilizing bad masks on brushes.

Update: 25. Okt. 2023 um 14:14

Improved gesture system. Now only the Visor Layer Key must be held down to change Visor.

Update: 24. Okt. 2023 um 17:52

Added 'gesture' feature to switch Beam/Visor. Feature will be found in Metroid Prime > Options > Gestures. For a live preview, refer to the following video: https://youtu.be/RsbjnOeaVQY.

Update: 23. Okt. 2023 um 2:51

Hotfix for maps having invalid surface data when using Spider Ball.

Update: 18. Okt. 2023 um 15:41

x64 multi-core rendering patch: Added failsafe to view model effects when using vehicles.

Update: 15. Okt. 2023 um 16:31

Prevent component switch in vehicles.

Update: 10. Okt. 2023 um 15:10

Implemented procedural charge effects for Ice beam and Power Beam.
Fixed EyePos localization in certain hooks.
Added missing electrical arc effects to Wave beam charge and combo.