Crusader Kings III

Crusader Kings III

Paganism Plus
Showing 21-30 of 45 entries
< 1  2  3  4  5 >
Update: 31 Jul, 2023 @ 5:30pm

Expanded the cultural and religious borders of the Saami, as they reportedly used to be larger.

Update: 30 Jul, 2023 @ 12:46pm

- Fixed up the Nakh pantheon, which was rather wanting.
- Expanded the Megrelian and Svan cultures for the earlier start date.

Update: 21 Jul, 2023 @ 6:51pm

- Added Egyptian and Coptic name localizations and added them to their respective name lists and religion. Also added some Coptic-derived Arabic names for the Misri culture.
- Added fourth tenets for the Caucasian religions and for Coptic Christianity.
- Fixed a bug where the Grand Principality of Circassia wasn't part of any de jure empire.
- Added the missing graphic for empty holdings in forested hill terrain.
- Expanded "Sanctity of Nature" tenet to include forested hills.

Update: 9 Jul, 2023 @ 12:24am

Updating some localization.

Update: 7 Jul, 2023 @ 3:44pm

- Fixed the issue with the cover thumbnail.
- Added RICE compatibility.

Update: 7 Jul, 2023 @ 12:42am

- Added more Egyptian names.
- Fixed some bugs.

Update: 3 Jul, 2023 @ 12:17am

- Added Fiana MaA.
- Updated Irish culture traditions.
- Added Catholic and Insular tenets, as well as insular holy sites.
- Added decisions to convert to Gaelic and Brythonic Duidism.

Update: 2 Jul, 2023 @ 12:13am

- Forested more of the map.
- Updated cultural traditions and MaA to account for forested hills.
- Added localizations for forested hills.
- Added Irish cultural traditions and MaA.

Update: 30 Jun, 2023 @ 1:35am

Fixing *more* things that Git screwed up.

Update: 30 Jun, 2023 @ 1:13am

Fixed something that Git messed up.