Crusader Kings III

Crusader Kings III

Paganism Plus
Mostrando 21-30 de 45 aportaciones
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Actualización: 31 JUL 2023 a las 5:30 p. m.

Expanded the cultural and religious borders of the Saami, as they reportedly used to be larger.

Actualización: 30 JUL 2023 a las 12:46 p. m.

- Fixed up the Nakh pantheon, which was rather wanting.
- Expanded the Megrelian and Svan cultures for the earlier start date.

Actualización: 21 JUL 2023 a las 6:51 p. m.

- Added Egyptian and Coptic name localizations and added them to their respective name lists and religion. Also added some Coptic-derived Arabic names for the Misri culture.
- Added fourth tenets for the Caucasian religions and for Coptic Christianity.
- Fixed a bug where the Grand Principality of Circassia wasn't part of any de jure empire.
- Added the missing graphic for empty holdings in forested hill terrain.
- Expanded "Sanctity of Nature" tenet to include forested hills.

Actualización: 9 JUL 2023 a las 12:24 a. m.

Updating some localization.

Actualización: 7 JUL 2023 a las 3:44 p. m.

- Fixed the issue with the cover thumbnail.
- Added RICE compatibility.

Actualización: 7 JUL 2023 a las 12:42 a. m.

- Added more Egyptian names.
- Fixed some bugs.

Actualización: 3 JUL 2023 a las 12:17 a. m.

- Added Fiana MaA.
- Updated Irish culture traditions.
- Added Catholic and Insular tenets, as well as insular holy sites.
- Added decisions to convert to Gaelic and Brythonic Duidism.

Actualización: 2 JUL 2023 a las 12:13 a. m.

- Forested more of the map.
- Updated cultural traditions and MaA to account for forested hills.
- Added localizations for forested hills.
- Added Irish cultural traditions and MaA.

Actualización: 30 JUN 2023 a las 1:35 a. m.

Fixing *more* things that Git screwed up.

Actualización: 30 JUN 2023 a las 1:13 a. m.

Fixed something that Git messed up.