Crusader Kings III

Crusader Kings III

Paganism Plus
193 Comments
Lord Haelor 12 Sep @ 12:18pm 
Yeah, the crossbow glitch makes not sense. Though Vikings with Crossbows would be cool af.
shautora  [author] 12 Sep @ 2:54am 
I’ll have to look into that, thanks.
Nagazora 10 Sep @ 5:23am 
Somehow it gives crossbowmen to all cultures
落としたהת  [author] 3 Aug @ 4:56am 
I will try looking at the code and see what happened
shautora  [author] 2 Aug @ 2:25pm 
Glad you like it! Yeah, unfortunately the mod is a little behind in updates and I won’t be available to work on it until September, but It should be glorious then! 😆
Ook 25 Jul @ 10:23am 
Love the mod! Seem to be getting a glitch now, in the main menu when picking 1178 it only shows rulers from the 1066 start, and there are two more start date tabs, both set at year -1. Only went away when disabling this mod. Didn't actually try a game, so unsure if other things are messed up.

Other mods: VIET, free camera mod, search & trade artifacts, advanced cheat menu, color picker, better barbershop, faster transitions, and a few music mods.
qwerty 18 Jul @ 12:43pm 
Thanks for the update - missed this mod! <3
落としたהת  [author] 15 Jul @ 1:02pm 
@doabarrelroll11 Feel free to play with the mod now & report bugs in the Discord server, it's been updated to the latest game version
doabarrelroll11 30 Jun @ 3:33am 
posting here to see when its officially updated and ill dload it ! ive been looking for gaelic religion so i can make a female ruler take over ireland and scotland ! lol
shautora  [author] 28 Jun @ 7:27am 
I know, I’m sorry. I’m writing my thesis, so I haven’t had a chance to update it yet. I’ll get it done as soon as I can, but fair warning that that might be a couple months from now.
39KILL39 18 Jun @ 11:47am 
Please fix, it crashed in less than 2 minutes of playing
TheAuditor 17 Jun @ 2:37am 
Nice mod you got, would you allow me to borrow some of your Gods names for my submods. Thanks before
Cole 7 Jun @ 2:14pm 
this mod looks cool, but is it compatible with rice, and have all the bugs been patched out yet? id also like it if you added yakushite flavor. not only that though, is this mod updated to 1.16's most recent patch?
Lord Haelor 28 May @ 6:46am 
Yeah, its definitely this mod that is causing my game issues. Like Greek culture has the traditions pre-RTP. Crossbow Men-at-arms in 867 and the purple squares in front of the convert faith and culture icons.
Lord Haelor 27 May @ 3:56pm 
I'm also playing on the most recent version of the game.
Lord Haelor 27 May @ 3:53pm 
EPE is the Ethnicity & Portraits expanded.
shautora  [author] 27 May @ 2:55pm 
@lilpeepz007, no, it doesn’t, because the last time I checked the user interface couldn’t handle more, but maybe they’ve fixed that now. It would be a new feature to be added, though, so it would be a ways off.
shautora  [author] 27 May @ 2:51pm 
And yes, I’ll update once I get a chance, but I’m writing my dissertation atm, so that might not be until July. Unless you know anything about Machine Learning or Multibody Thermodynamics and want to help me with my homework? 😛
shautora  [author] 27 May @ 2:49pm 
What version are you playing on? The mod should be compatible with CFP. I don’t recall EPE off the top of my head, but I believe it should be compatible with that as well. Paganism Plus should be last in the load order.
Lord Haelor 27 May @ 2:45pm 
Also please update.
Lord Haelor 27 May @ 6:20am 
So, all the Goldelic people are wearing white gowns instead of their actual clothing of their culture. I am using CFP and EPE. I placed them below them before and now moved it to the bottom of the load order and it still is the same. Also both the covert faith of county and promote cultural acceptance irons are purple boxes and I believe it is caused by the mod. Where I place the mod in the load order.
SingleFemaleStreamer 23 May @ 5:55pm 
The dude below me is a true CK3 gamer
lilpeepz007 16 May @ 11:25am 
does this mod include the extra concubines? i'm new to the community and looking to create a massive family dynasty that spreads across europe like catholism did while spreading polyamory. can anyone help me find a mod that works for building a huge family like Kofi Asilenu, that had over a hundred children.
Tyrranus 15 May @ 4:18pm 
thanks for the heads up shautora
shautora  [author] 15 May @ 4:09pm 
Yeah, I don’t think it’ll work. I’m writing my thesis atm, though so I haven’t really had a chance to update it. I’ll try to get it done as soon as I can, though.
Darkwing Phoenix 10 May @ 8:13pm 
Just wanna know if this still works, as I'm like 90% certain the terrain changes means any significant update will make it crash

Especially with Fertility being a major influence with Khans
Tyrranus 7 May @ 10:14am 
this one still working in current version?
shautora  [author] 25 Apr @ 7:44am 
Thanks! 😁
Beorhthere Appleby 21 Apr @ 10:09pm 
Good luck with Grad School!
TemplarJJ 18 Apr @ 9:04pm 
Can we get Pheonicians? I need to reform carthage.
shautora  [author] 13 Apr @ 5:16pm 
There will be eventually. Sorry, the mod’s taken a bit of a back seat for grad school. I finish in August, so I should be able to get back to it then.
ᚱᚢᛋᚴᛁᛦ 10 Apr @ 5:04am 
Would be cool if there was an option to revive arab paganism
Ayour Atlas 28 Mar @ 5:31am 
Ok good, I’ve joined your Discord server, and I’d be happy to provide the necessary information to help complete the module on Libyan (Berber) paganism. Let me know how I can assist! :steamthumbsup:
shautora  [author] 26 Mar @ 6:44pm 
Berber religions are planned, but I’m in grad school atm, so I haven’t had much chance to add new features lately. But finding detailed, reliable information on the religions is by far the biggest obstacle, so if you could help with that, it would be greatly appreciated. Would you be able to message me on Discord? The server link is in the description.
Ayour Atlas 24 Mar @ 2:12pm 
Where is north-african western (moorish, berber) religions? Why all games dont add moorish panagism? North African have many polythism cults : Anzar (Poséidon) for rain, Amen (Jupiter) for soul protection, Akuch/Akush (Pluto/Hadès/Anubis) for first sacred bank ok world. If you need informations, i can help you, or just look berber mythology on berber encyclopedia and wikipedia. Libysm is pagan religion of this peoples, for moment, this game has put just berber pagan religion of Canaries.
shautora  [author] 15 Mar @ 3:13pm 
Uh oh. I thought I’d had updated that, but I’ll take another look. Thanks 👍
lukewarm 15 Mar @ 8:57am 
This mod broke the Greek culture and reverted it back to pre-DLC traditions :)
shautora  [author] 14 Mar @ 1:54am 
All the faiths have been added to the history files at their appropriate times and regions. The only exception is the Roman religion, since it was so very legitimately dead during this timeframe.
darkember102 13 Mar @ 9:45pm 
ok it doesn't really say how these features are applied like are these just more options in character creator or are their npcs with these faiths
shautora  [author] 3 Mar @ 11:32am 
It used to, but after integrating CCU for Cultures Expanded, it doesn’t anymore. We’re working on a compatch right now.
Restricted Uncle 28 Feb @ 7:47am 
does it work with rice and africa plus ?
shautora  [author] 14 Feb @ 11:10am 
Sorry, it looks like the old one expired. Try it now, and let me know if it doesn't work.
OUGHP 10 Feb @ 6:00am 
The discord link won't work, May I perchance have the link?
shautora  [author] 10 Jan @ 10:22pm 
Yeah, my documentation at the moment isn’t great because I’ve been prioritizing development. I hope to fix that someday, though. Currently the best way to see the faiths is just in game. As a warning, there seems to be some wonkiness with the cultures in the ruler designer, as well, but it seems to be working in game; Fixing that’s top of the list for the moment.
White Rose! 7 Jan @ 1:37am 
I like the look of this mod but I would appreciate if there was more information about the faiths listed, like a list or something of each religion and its holy sites. Other than that its good
shautora  [author] 6 Jan @ 12:39pm 
Also, it looks like I’ve fallen out of synch with RICE, and they’re no longer compatible. I’m working on that.
shautora  [author] 6 Jan @ 12:39pm 
If you’re talking about coming from vanilla, then a new save is required, because I had to do some stuff in the latest version in working toward compatibility with Cultures Expanded.
Alexander Erebus 5 Jan @ 3:39am 
Is a new game required or does it work on old saves?
shautora  [author] 8 Dec, 2024 @ 7:13am 
You can request a compatch in the server. I can try to get to it as soon as I can, but I have finals the next couple weeks, so…
Beorhthere Appleby 27 Nov, 2024 @ 9:21pm 
Will this mod have a compatch for Faster Council Tasks in the future?