Crusader Kings III

Crusader Kings III

Paganism Plus
45 sonuçtan 11 ile 20 arası gösteriliyor
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Güncelleme: 8 Nis 2024 @ 10:54

- Updated for Legends of the Dead
- Integrated CCU
- Overhauled the Pamiris
- Reformed icons for Caucasian faiths (thank you Patlichan)
- Added new Arabian cultures.
- Split the languages for Greek cultures.

Güncelleme: 23 Ara 2023 @ 12:08

Güncelleme: 16 Kas 2023 @ 0:09

- Split the Slavs into their respective components.
- Expanded the Baltic cultural territory and added the Sudovians.
- Added the Zagros Forest Steppe and filled out the Hyrcanian forest, which was also converted to jungle.
- Added the Goth and Ubykh cultures.
- Added CoA for the head of the Chemitic faith.
- Updated for compatibility with v1.11 Legacy of Persia.

Güncelleme: 8 Eki 2023 @ 1:06

- Added Gurgan, Tat, Tabari, Caucasian Tat, and Talysh cultures.
- Added Adhari and Deylami languages.
- Edited the landscape in the area of the Talysh.
- Shuffled around some cultures in the Caucasus.

Güncelleme: 5 Eki 2023 @ 17:16

- Added Albanian name lists, courtesy of PikaSamus.
- Added "Remote" county modifier.

Güncelleme: 29 Eyl 2023 @ 22:21

- Added the Laconian, Cretan, and Cypriot cultures.
- Made Laconia pagan before 950.
- Created the Albanian culture and ethnic religion.

Güncelleme: 3 Eyl 2023 @ 16:11

Lowered the cost of converting to ethnic religions after feedback from playtesting.

Güncelleme: 23 Ağu 2023 @ 15:54

Fixed a bug where clothing localizations were missing.

Güncelleme: 23 Ağu 2023 @ 0:09

- Updated for Wards & Wardens.
- Added decisions to revive Egyptian and Roman cultures.
- Added custom illustrations for some decisions.

Güncelleme: 7 Ağu 2023 @ 16:17

- Added the Peshayi, Ormur, Aimaq, Kata, and Udi cultures.
- Added the new social tradition "Mercantile."
- Changed a county and character to Saami that I had missed previously.