Crusader Kings III

Crusader Kings III

Paganism Plus
Mostrando 11-20 de 45 aportaciones
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Actualización: 8 ABR 2024 a las 10:54

- Updated for Legends of the Dead
- Integrated CCU
- Overhauled the Pamiris
- Reformed icons for Caucasian faiths (thank you Patlichan)
- Added new Arabian cultures.
- Split the languages for Greek cultures.

Actualización: 23 DIC 2023 a las 12:08

Actualización: 16 NOV 2023 a las 0:09

- Split the Slavs into their respective components.
- Expanded the Baltic cultural territory and added the Sudovians.
- Added the Zagros Forest Steppe and filled out the Hyrcanian forest, which was also converted to jungle.
- Added the Goth and Ubykh cultures.
- Added CoA for the head of the Chemitic faith.
- Updated for compatibility with v1.11 Legacy of Persia.

Actualización: 8 OCT 2023 a las 1:06

- Added Gurgan, Tat, Tabari, Caucasian Tat, and Talysh cultures.
- Added Adhari and Deylami languages.
- Edited the landscape in the area of the Talysh.
- Shuffled around some cultures in the Caucasus.

Actualización: 5 OCT 2023 a las 17:16

- Added Albanian name lists, courtesy of PikaSamus.
- Added "Remote" county modifier.

Actualización: 29 SEP 2023 a las 22:21

- Added the Laconian, Cretan, and Cypriot cultures.
- Made Laconia pagan before 950.
- Created the Albanian culture and ethnic religion.

Actualización: 3 SEP 2023 a las 16:11

Lowered the cost of converting to ethnic religions after feedback from playtesting.

Actualización: 23 AGO 2023 a las 15:54

Fixed a bug where clothing localizations were missing.

Actualización: 23 AGO 2023 a las 0:09

- Updated for Wards & Wardens.
- Added decisions to revive Egyptian and Roman cultures.
- Added custom illustrations for some decisions.

Actualización: 7 AGO 2023 a las 16:17

- Added the Peshayi, Ormur, Aimaq, Kata, and Udi cultures.
- Added the new social tradition "Mercantile."
- Changed a county and character to Saami that I had missed previously.