Barotrauma
Enhanced Armaments Neurotrauma Patch
Hiển thị 1-10 trong 16 mục
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Cập nhật: 9 Thg08 @ 11:33am

Fixed:

- Security having a higher Vitality than other Jobs

Cập nhật: 28 Thg04 @ 12:46pm

Removed:

- Diamorphine/Analgesic Reagent override.

May have to come back around later if it's non-compatable.

Cập nhật: 12 Thg04 @ 6:52pm

Changed:

- Painkillers are no longer overridden.

Fixed:

- EHA Tourniquets are now unable to spawn, and cannot be crafted.

Cập nhật: 16 Thg02 @ 10:48am

Changed:

- Uses new sprites

Cập nhật: 24 Thg12, 2024 @ 10:09am

Fixed:

- PvP loadouts for security had the FFE Patrol Cap.

Cập nhật: 23 Thg12, 2024 @ 5:02pm

Fixed:

- Up to date, and under new management.

Changed:

- Added NT compat to the Neutralizing Bandage, as to exchange Latex burns for functional burns, as to allow proper healing.

Cập nhật: 6 Thg09, 2023 @ 11:01am

Fix to Combat First Aid Kit sprite issue (medical spritesheet changed)

Removed Panacea

Cập nhật: 30 Thg05, 2023 @ 10:48am

Removed NPC overrides (No longer needed as medkits are no longer an issue)

Cập nhật: 16 Thg05, 2023 @ 10:07am

Made first aid kits from EHA act as medical storage items and released most Latex related items from the mod's removal list.

Cập nhật: 14 Thg03, 2023 @ 10:29am

Revamped outpostnpc overrides (the patch shouldn't brick the game now)