Barotrauma
Enhanced Armaments Neurotrauma Patch
Exibindo entradas 1–10 de 16
< 1  2 >
Atualização: 9 de ago. às 11:33

Fixed:

- Security having a higher Vitality than other Jobs

Atualização: 28 de abr. às 12:46

Removed:

- Diamorphine/Analgesic Reagent override.

May have to come back around later if it's non-compatable.

Atualização: 12 de abr. às 18:52

Changed:

- Painkillers are no longer overridden.

Fixed:

- EHA Tourniquets are now unable to spawn, and cannot be crafted.

Atualização: 16 de fev. às 10:48

Changed:

- Uses new sprites

Atualização: 24/dez./2024 às 10:09

Fixed:

- PvP loadouts for security had the FFE Patrol Cap.

Atualização: 23/dez./2024 às 17:02

Fixed:

- Up to date, and under new management.

Changed:

- Added NT compat to the Neutralizing Bandage, as to exchange Latex burns for functional burns, as to allow proper healing.

Atualização: 6/set./2023 às 11:01

Fix to Combat First Aid Kit sprite issue (medical spritesheet changed)

Removed Panacea

Atualização: 30/mai./2023 às 10:48

Removed NPC overrides (No longer needed as medkits are no longer an issue)

Atualização: 16/mai./2023 às 10:07

Made first aid kits from EHA act as medical storage items and released most Latex related items from the mod's removal list.

Atualização: 14/mar./2023 às 10:29

Revamped outpostnpc overrides (the patch shouldn't brick the game now)