Barotrauma
Enhanced Armaments Neurotrauma Patch
16 sonuçtan 1 ile 10 arası gösteriliyor
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Güncelleme: 9 Ağu @ 11:33
Güncelleyen: SGT. Shorty

Fixed:

- Security having a higher Vitality than other Jobs

Güncelleme: 28 Nis @ 12:46
Güncelleyen: SGT. Shorty

Removed:

- Diamorphine/Analgesic Reagent override.

May have to come back around later if it's non-compatable.

Güncelleme: 12 Nis @ 18:52
Güncelleyen: SGT. Shorty

Changed:

- Painkillers are no longer overridden.

Fixed:

- EHA Tourniquets are now unable to spawn, and cannot be crafted.

Güncelleme: 16 Şub @ 10:48
Güncelleyen: SGT. Shorty

Changed:

- Uses new sprites

Güncelleme: 24 Ara 2024 @ 10:09
Güncelleyen: SGT. Shorty

Fixed:

- PvP loadouts for security had the FFE Patrol Cap.

Güncelleme: 23 Ara 2024 @ 17:02
Güncelleyen: SGT. Shorty

Fixed:

- Up to date, and under new management.

Changed:

- Added NT compat to the Neutralizing Bandage, as to exchange Latex burns for functional burns, as to allow proper healing.

Güncelleme: 6 Eyl 2023 @ 11:01

Fix to Combat First Aid Kit sprite issue (medical spritesheet changed)

Removed Panacea

Güncelleme: 30 May 2023 @ 10:48

Removed NPC overrides (No longer needed as medkits are no longer an issue)

Güncelleme: 16 May 2023 @ 10:07

Made first aid kits from EHA act as medical storage items and released most Latex related items from the mod's removal list.

Güncelleme: 14 Mar 2023 @ 10:29

Revamped outpostnpc overrides (the patch shouldn't brick the game now)