Space Engineers

Space Engineers

Nanite Control Facility v2.2(11) - Automated Construction
Zobrazuje se 51–60 z 63 položek
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Aktualizace: 28. čvc. 2018 v 11.17

-added PCU costs
-fixed upgrade module component order (now proper hack and functional lines)

Aktualizace: 28. čvc. 2018 v 7.01

-every nanite target is disable-able now

changes by Fank

Aktualizace: 27. čvc. 2018 v 17.42

-fixed copy paste issues
-fixed cleanup
-Try to remove from list fix
-changed factory sync logic

changes by Fank

Aktualizace: 27. čvc. 2018 v 14.30

-cleanup and logging fixes from Fank

Aktualizace: 27. čvc. 2018 v 3.04

-added a fix for nanites trying to build blocks out of range

Aktualizace: 16. úno. 2018 v 14.45

-fixed settings load on world load - BAM5
-fixed some texture issues, and cleaned up textures folder
-adjusted beacon costs and build times
-fixed beacons working without being built - BAM5
-added github for posting issues https://github.com/nukeguard/NaniteConstructionSystem/issues

Aktualizace: 3. úno. 2018 v 16.51

-fix for failed compilation for particle effects
-known issues: area beacon resets, assembler resets, mining hammer section stops animation when returning to visible range.

Aktualizace: 8. lis. 2017 v 20.02

-see previous change note

Aktualizace: 24. říj. 2017 v 18.11

-added a fix for null exception for MyAPIGateway.Utilities
-increased range on NUHOL to 800m from NCF, radius of 60m and doubled the depth.

Aktualizace: 10. zář. 2017 v 14.57

-fixed workshop path for center model
-identified two errors in log, need to figure out what cause is and how to fix.