Sid Meier's Civilization VI

Sid Meier's Civilization VI

Automated Builders + Archaeologists Reloaded (New Frontier Pass)
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Actualización: 9 MAY 2021 a las 6:56

Added Chinese translation. Thanks Dazz Aephiex!
Improved compatibility with mods changing unit availability.

Actualización: 29 ABR 2021 a las 1:47

Added custom conditions for Moai improvements.
Added "automate all" button.
Added unique improvements as a separate container in the settings panel.
Fixed another bug related to lumbermills on woods/rainforests.
Improved UI Refresh.

Actualización: 24 MAR 2021 a las 1:55

Solved crashes for non-Gathering Storm games.

Actualización: 14 MAR 2021 a las 9:36

Added check for flooded tiles.

Actualización: 14 FEB 2021 a las 6:45

Fixed another bug that prevented builders from replacing improvements.

Actualización: 3 FEB 2021 a las 6:19

Fixed bug that in some cases crashed the script during adjacency checks.

Actualización: 1 FEB 2021 a las 8:38

Fixed bug that prevented builders from replacing improvements.

Actualización: 30 ENE 2021 a las 16:34

Prevented builders from building industries (they have to be manually controlled).

Actualización: 27 ENE 2021 a las 13:12

Fixed bug that made the Mercantilism civic condition to also apply to woods instead of just rainforests.

Fixed bug that made the builder try building again the same improvement in some cases (e.g. undiscovered uranium on a wood plot improved with a lumber mill).

Actualización: 25 ENE 2021 a las 1:00

Fixed typo.