Sid Meier's Civilization VI

Sid Meier's Civilization VI

Automated Builders + Archaeologists Reloaded (New Frontier Pass)
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Обновление: 9 мая. 2021 г. в 6:56

Added Chinese translation. Thanks Dazz Aephiex!
Improved compatibility with mods changing unit availability.

Обновление: 29 апр. 2021 г. в 1:47

Added custom conditions for Moai improvements.
Added "automate all" button.
Added unique improvements as a separate container in the settings panel.
Fixed another bug related to lumbermills on woods/rainforests.
Improved UI Refresh.

Обновление: 24 мар. 2021 г. в 1:55

Solved crashes for non-Gathering Storm games.

Обновление: 14 мар. 2021 г. в 9:36

Added check for flooded tiles.

Обновление: 14 фев. 2021 г. в 6:45

Fixed another bug that prevented builders from replacing improvements.

Обновление: 3 фев. 2021 г. в 6:19

Fixed bug that in some cases crashed the script during adjacency checks.

Обновление: 1 фев. 2021 г. в 8:38

Fixed bug that prevented builders from replacing improvements.

Обновление: 30 янв. 2021 г. в 16:34

Prevented builders from building industries (they have to be manually controlled).

Обновление: 27 янв. 2021 г. в 13:12

Fixed bug that made the Mercantilism civic condition to also apply to woods instead of just rainforests.

Fixed bug that made the builder try building again the same improvement in some cases (e.g. undiscovered uranium on a wood plot improved with a lumber mill).

Обновление: 25 янв. 2021 г. в 1:00

Fixed typo.