Sid Meier's Civilization VI

Sid Meier's Civilization VI

Automated Builders + Archaeologists Reloaded (New Frontier Pass)
Wyświetlanie 1-10 z 12 pozycji
< 1  2 >
Aktualizacja: 9 maja 2021 o godz. 6:56

Added Chinese translation. Thanks Dazz Aephiex!
Improved compatibility with mods changing unit availability.

Aktualizacja: 29 kwietnia 2021 o godz. 1:47

Added custom conditions for Moai improvements.
Added "automate all" button.
Added unique improvements as a separate container in the settings panel.
Fixed another bug related to lumbermills on woods/rainforests.
Improved UI Refresh.

Aktualizacja: 24 marca 2021 o godz. 1:55

Solved crashes for non-Gathering Storm games.

Aktualizacja: 14 marca 2021 o godz. 9:36

Added check for flooded tiles.

Aktualizacja: 14 lutego 2021 o godz. 6:45

Fixed another bug that prevented builders from replacing improvements.

Aktualizacja: 3 lutego 2021 o godz. 6:19

Fixed bug that in some cases crashed the script during adjacency checks.

Aktualizacja: 1 lutego 2021 o godz. 8:38

Fixed bug that prevented builders from replacing improvements.

Aktualizacja: 30 stycznia 2021 o godz. 16:34

Prevented builders from building industries (they have to be manually controlled).

Aktualizacja: 27 stycznia 2021 o godz. 13:12

Fixed bug that made the Mercantilism civic condition to also apply to woods instead of just rainforests.

Fixed bug that made the builder try building again the same improvement in some cases (e.g. undiscovered uranium on a wood plot improved with a lumber mill).

Aktualizacja: 25 stycznia 2021 o godz. 1:00

Fixed typo.