Sid Meier's Civilization VI

Sid Meier's Civilization VI

Automated Builders + Archaeologists Reloaded (New Frontier Pass)
12件中 1-10 を表示
< 1  2 >
更新:2021年5月9日 @ 6時56分

Added Chinese translation. Thanks Dazz Aephiex!
Improved compatibility with mods changing unit availability.

更新:2021年4月29日 @ 1時47分

Added custom conditions for Moai improvements.
Added "automate all" button.
Added unique improvements as a separate container in the settings panel.
Fixed another bug related to lumbermills on woods/rainforests.
Improved UI Refresh.

更新:2021年3月24日 @ 1時55分

Solved crashes for non-Gathering Storm games.

更新:2021年3月14日 @ 9時36分

Added check for flooded tiles.

更新:2021年2月14日 @ 6時45分

Fixed another bug that prevented builders from replacing improvements.

更新:2021年2月3日 @ 6時19分

Fixed bug that in some cases crashed the script during adjacency checks.

更新:2021年2月1日 @ 8時38分

Fixed bug that prevented builders from replacing improvements.

更新:2021年1月30日 @ 16時34分

Prevented builders from building industries (they have to be manually controlled).

更新:2021年1月27日 @ 13時12分

Fixed bug that made the Mercantilism civic condition to also apply to woods instead of just rainforests.

Fixed bug that made the builder try building again the same improvement in some cases (e.g. undiscovered uranium on a wood plot improved with a lumber mill).

更新:2021年1月25日 @ 1時00分

Fixed typo.