Stellaris

Stellaris

Expanded Megastructures and Technology
Zobrazuje se 141–150 z 155 položek
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Aktualizace: 11. dub. 2019 v 22.57

Initial Upload

Aktualizace: 11. dub. 2019 v 0.15

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Aktualizace: 9. dub. 2019 v 13.09

1.0.5
Additions:
- Advanced Null Void Beam techs- Gestalts can build Animal Evaluation Laboratories, which provide +2 brain drone/calculator and +2 synapse drones/coordinators

Tweak:
- Alien Zoo gives +25% immigration attraction

Aktualizace: 5. dub. 2019 v 11.43

Initial Upload

Aktualizace: 4. dub. 2019 v 13.43

Initial Upload

Aktualizace: 8. bře. 2019 v 23.23

Initial Upload

Aktualizace: 7. bře. 2019 v 13.57

Initial Upload

Aktualizace: 15. úno. 2019 v 13.10

1.0.4
Compatability with Zenith of a Fallen Empire

Additions:
- Can spend 50000 unity to build another dyson sphere or matter compressor
- Districts that give culture workers will now give priests of manager jobs instead, when appropriate

Tweaks:
- Habitat expanding decisions increase districts by +3 (up from +2)

Aktualizace: 10. úno. 2019 v 15.20

Initial Upload

Aktualizace: 7. úno. 2019 v 15.04

1.0.3
Compatible with 2.2.5

Additions:
- Restored Hull Integrity tech
- Restored Sapient Resource Management tech
- New Gene Splicing repeatable tech
- New Modular Construction repeatable tech
- New Advanced Nanite Assemblers repeatable tech
- Living Hull auxilary component

Tweaks:
- Ability to build trade buildings on habitats moved to !Expanded Traits, Civics, Pops, and More mod

Bug Fixes:
- Fixed Psionic Senors tech not showing up