Stellaris

Stellaris

Distant Origin
Näytetään 111–120 / 124
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Päivitys: 29.3.2018 klo 12.21

- Updated to 2.0.2.
- "Kingdom" now called "Pasceal Kingdom".
- Buffed the Pasceal Kingdom if you're playing Xarmiri

Päivitys: 8.3.2018 klo 16.06

Fixed the AI weight not being high enough.

Päivitys: 28.2.2018 klo 19.02

Vengeful Refugees will now be peeved if you blow up their original homeworld.

Päivitys: 28.2.2018 klo 13.43

Per request, added localization files for other languages (still in english).

Päivitys: 22.2.2018 klo 22.05

(Can't remember D:)

Päivitys: 22.2.2018 klo 18.29

Fixed cosmetic bug.

Päivitys: 22.2.2018 klo 15.47

- Updated to 2.0.
- The Sacrosanct Imperium is now called the Kingdom.

Päivitys: 15.1.2018 klo 16.36

Adds a "Distant Origin (Earth)" civic, allowing you to easily designate empires that originated on Earth rather than having to add the human_2 flag in the code. human_2 still works, though, so current games will remain compatible.

Päivitys: 10.1.2018 klo 22.35

Pasceals and Xarmiri will now properly start off with science ship, constructor and corvettes.

Päivitys: 8.1.2018 klo 21.08

Version 1.2:
- Major rework of the Ancient Invaders civic: now called "Contested Homeworld", same basic premise but allows for more flexible situations and RP; also grants general army/morale damage instead of just defense
- Adds many new events for Distant Origin/Contested Homeworld empires