Barotrauma

Barotrauma

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Description
yur

mod list is how collection is ordered
Items (35)
Hazardous reactor + Enhanced armament patch
Created by Foxtrot39
Adds contamination immunity to apropriate headgear and diving suit Modify radiation resistance of hazmat & CRBN gear + headgear...
Hazardous Reactors
Created by Foxtrot39
-IMPORTANT- This Mod requires server-side Lua to function! Instructions on how to install server-side Lua can be found here: Lua For Barotrauma Looking for compatibility patches? They can be found here. Hazardous Reactors is an overhaul mod that aims to ma...
Neurotrauma
Created by guns
UPDATE 1.10.0 IS OUT NOW: MAINTENANCE PATCH FOR UNTO THE BREACH UPDATE! READ CHANGELOGS! Fork of Neurotrauma maintained by players, it is differing from the original in certain ways that were suggested as feature requests or discussed about and never made ...
NT Cybernetics Enhanced
Created by Nebual
An extension for Neurotrauma Fork that adds Cyberlimbs and Cyberorgans. This is a fork of the original NT Cybernetics with: Cyberlimbs - Cybernetics Improved's additions: Cyberlegs make you run faster, Cyberarms swim/melee faster, and adding more expensive...
NT Eyes
Created by POSTACI
Europan Eyesight Revised A remake and enhancement of the now outdated Neuroeyes, this mod aims to fix and properly implement some of its dysfunctional features, and to add new ones without strafing away from Neurotrauma's core gameplay mechanics. Bet You D...
NT Symbiote + Infection
Created by Numidyum
Load order: Neurotrauma Neurotrauma addons Original mod: https://steamproxy.com/sharedfiles/filedetails/?id=3068776800&searchtext=NT+symbiote NT Symbiote + Infection offers compatibility between Neurotrauma and the husk parasite. Features include: A hu...
Lua For Barotrauma
Created by Evil Factory
Updated for the Summer Update v1.9.7.0 Discord: https://discord.gg/f9zvNNuxu9 Consider supporting the project: https://patreon.com/Evil_Factory https://github.com/sponsors/evilfactory This is a Barotrauma modification that adds Lua modding, and optional CS...
Lua Linker
Created by Ricky
Works in 1.0 A tool for linking/unlinking items like fabricators and cabinets together this can also be used to link/unlink turrets and their ammo source. You can craft this item at the fabricator its called lua linker There is also a tool that allows you ...
Cs For Barotrauma
Created by Evil Factory
ATTENTION THIS MOD DOESN'T DO ANYTHING ANYMORE, INSTEAD: Go to your MainMenu, Click on LuaCs Settings found top left, and check "Enable CSharp Scripting" This is still useful as a simple way to show that your mod uses CSharp. Description Addon for Lua For ...
BetterHealthUI (Updated)
Created by Naskel Ross
This mod is a fork of the original BetterHealthUI created by Ma’am. I do not claim authorship and would like to express my gratitude to Ma’am for their contribution to the development of this mod. Notable changes include: Buffs are listed seperately from n...
Genes+ Revived and Expanded
Created by Noble
Works in 1.0 Languages: EN,CN,PTBR The NEW update is here! Added 24 more gene splicers! Have fun! (will lock crafting later) Feedback much appreciated! Original mod If Original mod author does not want to have this mod up, gonna delete it Description! Curr...
More Artifacts (AOCS)
Created by Irradaven
Hi. What if it turned out that there were more than five artifacts? What if there were more than three alien trinkets? What if they began to find in the ruins not only traces of an ancient race? Maybe the answer is here somewhere. So what does this mod off...
Performance Fix
Created by Evil Factory
This mod will work in any vanilla or modded server that you join, regardless the server having the mod on or off What is this This is a very experimental Lua mod, so expect that things may break. This is mod can greatly improve performance, it works by dec...
Dont Open Debug Console On Errors
Created by Evil Factory
This is the stupidest mod i've ever made, but it's here, quite self explanatory, stops debug console from opening on errors while playing. Requires Client-Side Lua for it to work. How to install Client-Side Lua: https://www.youtube.com/watch?v=wEeJ70vH1TM...
BaroTraumatic
Created by MasonMachineGuns
Mod Summary Finding the game too easy and uneventful? Boring and repetitive vanilla monsters adding no variety or challenge to your life? Using Mods like EK that give you overpowered but fun toys, but there isn't anything to shoot? * THEN THIS MOD IS FOR Y...
Barotraumatic Creature Pack
Created by mikehagen22
Attention! If you have recently updated the mod and experience errors such as unable to join server with the current version and being prompted to download the mod, missing files in console, mod unable to be loaded due to errors and red in mod loader. Then...
SOFA'S CREATURES
Created by SOFA
https://i.imgur.com/UT1ShSY.png Made by MIRROR ^ This mod is mainly for practice. As i haven't used the creature editor much a lot of these creatures are pretty jank to be honest. You can try to use Barotraumatic for the creatures to spawn in game. But it'...
Hungry Europans
Created by _]|M|[_
A foods and drinks Mod for casual play and roleplay Load Order: - If you're playing with DynamicEuropa, it is important to put Hungry Europans ABOVE DynamicEuropa in your load order! - If you're playing with Neurotrauma, it is important to put Hungry Europ...
Enhanced Armaments DynamicEuropa Patch
Created by Micheny
A patch that provides DE NPCs with EHA equipment to make them more difficult to fight, due to DE's popularity I feel this is quite sorely needed. Load over DynamicEuropa for this patch to function If there's any non-working identifiers please let me know A...
BaroCraftables+
Created by Ricky
Updated to "Unto the Breach" BaroCraftables+ overrides a lot of vanilla items and makes them movable and craftable in the welding table Right click and e to place Safe to add to ongoing campaign mostly safe to remove you will get a few one time errors and ...
Enhanced Armaments
Created by Micheny
A Heavily Armed Europa, para bellum. . . https://i.imgur.com/l7x856H.png A large mod primarily focused on the instruments of death, from firearms to chemical and radiological weapons (and the equipment to protect against such instruments). https://i.imgur....
ADV Beacon Stations
Created by PsykokiN
https://i.ibb.co/0cSjwgB/title.png This is a pack of 51* beacon stations for more variety. It adds new stations in addition to the original ones. You can use it with other mods without problems. You can play it in campaign mode (solo & multi) even if you h...
JobsExtended
Created by MasonMachineGuns
Works with winter update 2024! Announcement! - First beta for 1.9, LUA removed, ID cards use variant cards for ease of play and not needing lua. Captain types are all captains Heads are whatever their department is. No special or cross cards. -Skills and t...
Hunter's Husk Job
Created by Hunter⁧⁧404
Hunter's Husk Job My first time tackling Lua for Barotrauma, was tired of the vanilla and all the meme jobs so here's my attempt at creating something new and refreshing. Requires Server & Client-side LUA with C# Scripts enabled Also requires following mod...
Acolyte Job
Created by Cthulhu77
My first ever mod, the Acolyte job, was inspired by the assistant's clown tree. There is a clown talent tree for the children of the honkmother, but the church of husk has nothing of the sort so I thought I'd try my hand at making one myself. At first I th...
Medical Exosuit
Created by Mr. Cugu
This mods adds a medical-themed exosuit. It can drag your fallen crewmates with ease and speed, and has an integrated status monitor in exchange for a smaller cargo capacity. CREDITS: Art: Cugu00 - Coding: Crazyy and Skeleboner...
JESubmarinePack
Created by Noble
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Calyx
Created by Deja Vroom!
With a relatively high top speed and fantastic ascent and descent characteristics due to her 3 large ballast tanks, Orca class subs are agile vessels, let down only by their small compliment of weapons, unreliable engine and reactors with a greater than av...
Chalice
Created by Deja Vroom!
Easily identified by its two humps, the CML (Cargo & Medical Logistics) submarine is best known as the Camel. The Camel has an extensive medic bay and ample cargo space, but it handles flooding poorly. The front ballast tank is a liability, and some less-l...
Commune
Created by Deja Vroom!
The R-29 is a heavyweight transport ship. While not terribly well armed against Europa's underwater denizens, it has been retrofitted with two powerful electric discharge coils. Original design by rav2n. After being exiled from a Coalition colony, a group ...
Ecclesiarch
Created by Deja Vroom!
Derisively known as an "Off-Brand" or "Knock-off", these vessels were created from a proposal for the Typhon submarine before the prototype stage. Popular with mercenaries, separatists, and pirates alike - if only because it can be manufactured without giv...
Faith
Created by Deja Vroom!
The "Wellerman" is a stalwart but aging design of early submersible transport. Venerable but capable, it's use is primarily restricted to the cold caverns, rarely pushing beyond the ridge without extreme dedication and upgrade. This particular Wellerman wa...
Seeker
Created by Deja Vroom!
Compared to larger vessels, the Dugong series is overshadowed in all aspects except one: Their reliability for their price is world class. They're lacking in firepower and speed, so smart maneuvering is key. This is a variant of Dugong commissioned by the ...
Pilgrim
Created by Deja Vroom!
Superior speed, sleek design and quality-of-life systems make this submarine a favorite among wealthy Coalition captains who manage to make it to retirement. A particular favourite of the Church of the Husk's ecclesiarchs, this Azimuth has been reclaimed a...