Barotrauma

Barotrauma

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Description
yur

mod list is how collection is ordered
Items (50)
Hazardous reactor + Enhanced armament patch
Created by Foxtrot39
Adds contamination immunity to apropriate headgear and diving suit Modify radiation resistance of hazmat & CRBN gear + headgear...
Hazardous Reactors
Created by Foxtrot39
-IMPORTANT- This Mod requires server-side Lua to function! Instructions on how to install server-side Lua can be found here: Lua For Barotrauma Hazardous Reactors is an overhaul mod that aims to make the life of an engineer much more interesting. It rework...
Real Sonar Medical Item Recipes Patch for Neurotrauma
Created by Dornam
THIS MOD IS REQUIRED TO BE ABOVE REAL SONAR AND NEUROTRAUMA IN YOUR MOD LIST TO PROPERLY FUNCTION. This is a patch that makes the recipes for Real Sonar's skin graft & manna extract work with all the blood types that Neurotrauma adds. Neurotrauma adds mult...
Real Sonar
Created by Plag
Warning: This mod can contain flashing lights and loud sounds. If you have photosensitive epilepsy or are sensitive to high-frequency sounds, do not use this mod. Sonar can now kill you. Based on real-life military submarine sonar, this mod overhauls the i...
ID Cards Enhanced
Created by _]|M|[_
IMPORTANT: As of now, the game simply deletes all previous tags from an item when a new tag is applied, meaning only the last option you select in the printer while printing onto an ID Card will actually be on that ID Card and all previous access level wil...
Immersive Handcuffs
Created by _]|M|[_
Info: With Immersive Handcuffs you no longer have to stun a character, drag the handcuffs into their inventory and then carefully click the small bar above the item slot to handcuff them while hoping they don't get up before you can do so. (However there i...
Immersive Ignitables - Tobacco Addiction Add-On
Created by _]|M|[_
Tobacco Addiction Add-On Felt like smoking should have more impact on your character? With this add-on you will gain tobacco addiction over time when smoking a lot. You will start craving a smoke and ignoring your craving will eventually turn into agony, n...
Immersive Ignitables
Created by _]|M|[_
Features: With Immersive Ignitables you'll need a lighter or an open fire to be able to make use of certain items. Smoking also becomes more immersive by applying additional visual, particle and sound effects. You will now exhale smoke after taking a drag ...
Immersive Ignitables Expansion Pack
Created by Comrade Leanna
THIS MOD REQUIRES IMMERSIVE IGNITABLES ABOVE IT IN THE LOADORDER OR ELSE IT WILL NOT WORK PROPERLY Me and Katz' Barotrauma discord server funnycat is a contributor cause I like him Main Features: (This is just the image above transcribed.(plus theres a few...
Hungry Europans - Neurotrauma Compatibility Patch
Created by _]|M|[_
IMPORTANT Requires Neurotrauma (Maintenance update) It does NOT work with the original Neurotrauma! Compatibility Patch This patch fixes the following issues that were present when playing with Hungry Europans and Neurotrauma: Beds Fixes beds to be able to...
Hungry Europans IS NOT MEDICINE Patch
Created by Szara
Makes the Hungry Europans food not show up as a recommended treatment so that the medical UI isn't covered in FOOD while you're trying to save someone. Because a crawler hotdog isn't going to stop their catastrophic bleeding. Note, the Lukako Barotraumatic...
Hungry Europans Expansion
Created by Fire Corsar
This expansion adds some new food! Simple! The mod "Hungry Europans Expansion" is currently an alpha version, but it will be updated! Load order: - Hungry Europans Expansion - Hungry Europans This mod adds: Cheese pizza (and it's slices) Vegetable pizza (a...
Hungry Europans
Created by _]|M|[_
A foods and drinks Mod for casual play and roleplay Load Order: - If you're playing with DynamicEuropa, it is important to put Hungry Europans ABOVE DynamicEuropa in your load order! - If you're playing with Neurotrauma, it is important to put Hungry Europ...
NT Symbiote + Infection
Created by Numidyum
Load order: This Mod Neurotrauma Fork of: https://steamproxy.com/sharedfiles/filedetails/?id=3478666406 This mod adds regeneration coma to husk infection too, if you have husk genes + husk infection you will have weaker version of symbiosis coma. Also ...
NT Grafting [NT Cybernetics Patch]
Created by Aegis_Myles
This patch edits how NT Cybernetics organs interract when being surgically applied, allowing them to return organs to the player, as well as return grafted organs. This also changes how EMPs act, allowing them to fill the needs of both NT Grafting and NT C...
NT Grafting
Created by Aegis_Myles
A Neurotrauma extension mod for taking the limbs and organs from the creatures of Europa and grafting them onto yourself. Experience the benefits of the creatures you fight, and with them, the difficulties that come from mixing DNA. There are currently 18 ...
NT Cybernetics Enhanced
Created by Nebual
An extension for Neurotrauma Fork that adds Cyberlimbs and Cyberorgans. This is a fork of the original NT Cybernetics with: Cyberlimbs - Cybernetics Improved's additions: Cyberlegs make you run faster, Cyberarms swim/melee faster, and adding more expensive...
NT Eyes
Created by POSTACI
Europan Eyesight Enhanced A Neurotrauma expansion centered on eyes and vision. Improve Thy Vision https://i.imgur.com/atdI4z2.gif Content Eyes, Lenses and Surgeries Enjoy 11 different eye types with an additional 4 different cyber lenses! See in the dark, ...
NT Lobotomy
Created by POSTACI
Cerebral Potential Unlocked The new cutting-edge surgical procedure "lobotomy" can now be performed anywhere, by anyone! https://i.imgur.com/ZRDAjwN.gif Content Lobotomies! Three new types of surgeries, a quick and mostly painless Transorbital Lobotomy, a ...
Doctor Javier's Surgical Bomb - NT Expansion
Created by Television
Welcome to Dr. Javier's line of medical products Have you ever been wondering "Hmm, I just want to make that guy explode", and now you can with my new invention! Just take a stick of UEX, a wi-fi component, and some duct tape then throw it in your trusty f...
Neurotrauma
Created by guns
Development on pause, I am taking a break. UPDATE 1.13.0 IS OUT NOW: MAINTENANCE PATCH FOR THE SUMMER UPDATE 2025! READ CHANGELOGS! Fork of Neurotrauma maintained by players, it is differing from the original in certain ways that were suggested as feature ...
Lua For Barotrauma
Created by Evil Factory
Updated for the Hotfix v1.10.7.1 Discord: https://discord.gg/f9zvNNuxu9 Consider supporting the project: https://patreon.com/Evil_Factory https://github.com/sponsors/evilfactory This is a Barotrauma modification that adds Lua modding, and optional CSharp m...
Lua Linker
Created by Ricky
Works in 1.0 A tool for linking/unlinking items like fabricators and cabinets together this can also be used to link/unlink turrets and their ammo source. You can craft this item at the fabricator its called lua linker There is also a tool that allows you ...
Cs For Barotrauma
Created by Evil Factory
ATTENTION THIS MOD DOESN'T DO ANYTHING ANYMORE, INSTEAD: Go to your MainMenu, Click on LuaCs Settings found top left, and check "Enable CSharp Scripting" This is still useful as a simple way to show that your mod uses CSharp. Description Addon for Lua For ...
BetterHealthUI (Updated)
Created by Naskel Ross
This mod is a fork of the original BetterHealthUI created by Ma’am. I do not claim authorship and would like to express my gratitude to Ma’am for their contribution to the development of this mod. Notable changes include: Buffs are listed seperately from n...
Genes+ Revived and Expanded
Created by Noble
Works in 1.0 Languages: EN,CN,PTBR The NEW update is here! Added 24 more gene splicers! Have fun! (will lock crafting later) Feedback much appreciated! Original mod If Original mod author does not want to have this mod up, gonna delete it Description! Curr...
More Artifacts (AOCS)
Created by Irradaven
Hi. What if it turned out that there were more than five artifacts? What if there were more than three alien trinkets? What if they began to find in the ruins not only traces of an ancient race? Maybe the answer is here somewhere. So what does this mod off...
Performance Fix
Created by Evil Factory
Note: This mod is already quite old, a lot of the performance issues in the base game have been addressed, so the performance improvements you get with this mod probably wont be very noticeable This mod will work in any vanilla or modded server that you jo...
Dont Open Debug Console On Errors
Created by Evil Factory
This is the stupidest mod i've ever made, but it's here, quite self explanatory, stops debug console from opening on errors while playing. Requires Client-Side Lua for it to work. How to install Client-Side Lua: https://www.youtube.com/watch?v=wEeJ70vH1TM...
Wifi Camera
Created by _]|M|[_
A wifi/body cam: Craft or find wifi cameras with configurable channels to broadcast in. They can be toggled on and off and require a battery to broadcast. Finally the captain can see what the divers are doing! A camera monitor (also craftable) or periscope...
Barotraumatic
Created by MasonMachineGuns
Mod Summary Finding the game too easy and uneventful? Boring and repetitive vanilla monsters adding no variety or challenge to your life? Using Mods that give you overpowered but fun toys, but there isn't anything to shoot? * THEN THIS MOD IS FOR YOU * Fea...
SOFA'S CREATURES
Created by SOFA
https://i.imgur.com/UT1ShSY.png Made by MIRROR ^ This mod is mainly for practice. As i haven't used the creature editor much a lot of these creatures are pretty jank to be honest. You can try to use Barotraumatic for the creatures to spawn in game. But it'...
Enhanced Armaments Neurotrauma Patch
Created by Micheny
A basic patch which simply removes the medical items from the spawnlists and job loadouts, which should remediate any ineffective medical items added into EHA. Load over Enhanced Armaments for this to function correctly. ...
Enhanced Armaments DynamicEuropa Patch
Created by Micheny
A patch that provides DE NPCs with EHA equipment to make them more difficult to fight, due to DE's popularity I feel this is quite sorely needed. Load over DynamicEuropa for this patch to function If there's any non-working identifiers please let me know A...
CrossClass
Created by Crona
: Will no longer run in Singleplayer campaign; use Host Server with bots solo instead. CrossClass data will save when you: Save & Quit, Transition Level Successfully. A modification for Barotrauma to allow you to (every 3 talent levels) select any job from...
BaroCraftables (No Limits)
Created by Ricky
Updated to "Summer Update v1.9.8.0" BaroCraftables (No Limits) overrides a lot of vanilla items and makes them movable and craftable in the welding table Right click and e to place Safe to add to ongoing campaign mostly safe to remove you will get a few on...
Enhanced Armaments
Created by Micheny
A Heavily Armed Europa, para bellum. . . https://i.imgur.com/l7x856H.png A large mod primarily focused on the instruments of death, from firearms to chemical and radiological weapons (and the equipment to protect against such instruments). https://i.imgur....
ADV Beacon Stations
Created by PsykokiN
https://i.ibb.co/0cSjwgB/title.png This is a pack of 53* beacon stations for more variety. It adds new stations in addition to the original ones. You can use it with other mods without problems. You can play it in campaign mode (solo & multi) even if you h...
JobsExtended
Created by MasonMachineGuns
Updated Fall of 2025, note that uniform pockets will drop the contained items if put in the hotbar or otherwise taken off to prevent hoarding and performance issues. Announcement! - This mod was and is designed around multiple light or full roleplay in Mul...
Acolyte Job
Created by GrilledCthulhu
My first ever mod, the Acolyte job, was inspired by the assistant's clown tree. There is a clown talent tree for the children of the honkmother, but the church of husk has nothing of the sort so I thought I'd try my hand at making one myself. At first I th...
(outdated) Medical Exosuit
Created by Mr. Cugu
This mods adds a medical-themed exosuit. It can drag your fallen crewmates with ease and speed, and has an integrated status monitor in exchange for a smaller cargo capacity. CREDITS: Art: Cugu00 - Coding: Crazyy and Skeleboner...
JESubmarinePack
Created by Noble
...
Calyx
Created by Deja Vroom!
With a relatively high top speed and fantastic ascent and descent characteristics due to her 3 large ballast tanks, Orca class subs are agile vessels, let down only by their small compliment of weapons, unreliable engine and reactors with a greater than av...
Chalice
Created by Deja Vroom!
Easily identified by its two humps, the CML (Cargo & Medical Logistics) submarine is best known as the Camel. The Camel has an extensive medic bay and ample cargo space, but it handles flooding poorly. The front ballast tank is a liability, and some less-l...
Commune
Created by Deja Vroom!
The R-29 is a heavyweight transport ship. While not terribly well armed against Europa's underwater denizens, it has been retrofitted with two powerful electric discharge coils. Original design by rav2n. After being exiled from a Coalition colony, a group ...
Ecclesiarch
Created by Deja Vroom!
Derisively known as an "Off-Brand" or "Knock-off", these vessels were created from a proposal for the Typhon submarine before the prototype stage. Popular with mercenaries, separatists, and pirates alike - if only because it can be manufactured without giv...
Faith
Created by Deja Vroom!
The "Wellerman" is a stalwart but aging design of early submersible transport. Venerable but capable, it's use is primarily restricted to the cold caverns, rarely pushing beyond the ridge without extreme dedication and upgrade. This particular Wellerman wa...
Seeker
Created by Deja Vroom!
Compared to larger vessels, the Dugong series is overshadowed in all aspects except one: Their reliability for their price is world class. They're lacking in firepower and speed, so smart maneuvering is key. This is a variant of Dugong commissioned by the ...
Pilgrim
Created by Deja Vroom!
Superior speed, sleek design and quality-of-life systems make this submarine a favorite among wealthy Coalition captains who manage to make it to retirement. A particular favourite of the Church of the Husk's ecclesiarchs, this Azimuth has been reclaimed a...