Total War: WARHAMMER II

Total War: WARHAMMER II

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UPDATE SFO LITE COMPILATION - by Tyrant
   
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Description
This is my personal collection of Steel Faith Overhaul and compatible (much like graphics) mods to play with.
September 2021 SFO will be up to date, im just pointing thoose "light" mods for future use.

I DO NOT USE KMM, but still load order is important. You can actually do both ways, just remember:

- Graphics mods
- Text Mods (renames and such)
- Actual game heavy scripted mods
- SFO

I'll try to keep this collection updated as much as possible but i suggest you to keep an eye on my HEAVY FULL SFO COMPILATION linked HERE: https://steamproxy.com/sharedfiles/filedetails/?id=1404217006

CHECK ALSO MY WARHAMMER MAP FOR HUMANKIND
https://humankind.mod.io/map-detailed-fantasy-warhammer-by-tyrant-lord
Items (161)
(Mixu's Unlocker Support) Landmarks of the Old World
Description This is the Mixu's Unlocker compatible new version of amazing Landmarks of the Old World mod, originally made by The Mall of America. Unfortunately, due to being busy with real life, he is not longer able to support his mods, so we decided to r...
Beautiful Compilation
Created by The Rogue Roman
https://i.imgur.com/p7Fv1Z6.gif Description This is a compilation of my Beautiful reskin mods for certain units and heroes. This mod will be updated as I release other warrior or hero or lord reskins. Legendary lords (including Alarielle and Morathi) and f...
[UPDATED] Better Camera Mod + Better Campaign Camera + Save Camera Settings
Created by Commiss4r
I'm tired of having 3 slots taken up by mods that rarely need updating so here it is all rolled into one: Better Camera Mod + Better Campaign Camera + Save Camera Settings all credit to those mods, give them a thumbs up and a fave https://steamcommunity.co...
Campaign Day\Night Cycle
Created by Mazisky
This is a lighting rework for the campaign map which introduce a Day\Night cycle along with colors and fog adjustements. What it does: -The Campaign Map now has a Day\Night cycle. -Nights last around 5 minutes, Days last 8 minutes. -The duration has its ow...
Expanded Event Art Compilation
Created by GunKing
Compilation featuring expanded campaign event art for Greenskins, Wood Elves, Beastmen, Bretonnia, Vampire Counts, Dwarfs and The Empire. These illustration expansions have NOT replaced all of the original vanilla art assets, they exist alongside each othe...
Expanded Event Art Compilation Vol. II
Created by GunKing
Expands the variety of event illustrations seen in the campaign of the High Elves, Dark Elves, Lizardmen, Skaven and Tomb Kings. These event images exist ALONGSIDE all the pre-existing work, no piece of vanilla art was completely removed! In some cases, I ...
Faction dependent loading screens
Created by Sigmap
At first I made this little mod for myself, but I'm sure some people here will appreciate some new loading screens. Update : now almost all of the legendary lords have unique loading screens, and I even made a little montage which allowed me to use portrai...
GCCM2: Custom Assets
Created by Frodo45127
What is this? This is a compilation that includes: 50 buildings restored from TW:W1 that CA only included partially in TW:W2. Collection of custom decals made by Maruka. 5 custom buildings by Frodo45127 (those flammenwerfer gates are one of them). 64 Kisle...
GCCM: Unique Faction Capitals
Created by Maruka
Update2020-07-09 SMall update to make the mod compatible with our Tiny Little Cities mod. Settlement growth & unique look This mod adds unique settlement skins for the faction capitals, which change and grow based on the settlement level Each settlement le...
High Resolution UI Improvements
Created by prop joe
Resizes or adjusts the following UI screens: unit recruitment screen diplomacy screen lord/hero recruitment screens lists of equippable items on characters objectives screen enemy and ally army view if there are multiple enemy/ally armies splits the abilit...
Improved Skill Point Progression (1.10.0 update)
Created by Duke_of_Bretonnia
I created this Mod because there has been no Skillpoints (SP) mod that has had a serious progression system, as most either simply multiple the number of SP provided when leveling up or has an arbitrary linear system. Therefore, the goal behind this Mod is...
Legendary Lore
Created by IfThenOrElse
https://i.imgur.com/fVVaDCS.gif This mod adds a little flavour to your campaigns by adding text events to the game when certain conditions are met, which will tell you a little of that character's lore in a narrative form. https://i.imgur.com/ZwtaLlO.png h...
Skip Intro Logos
Created by DaTroll
Last Update: 2021.07.14 Launches the game straight to the main menu. Skips the intro logos (SEGA, Creative Assembly) and the opening cinematic. Feel free to contact me if you have any questions or want to report bugs....
Realistic Particle Effects
Created by The Rogue Roman
https://i.imgur.com/p7Fv1Z6.gif Description This mod removes non-realistic particle effects from the game. It does this by editing the VFX files themselves, so it changes no stats and is fully compatible with all overhauls and reskins. This mod is based on...
UI Modding Framework
Created by Vanishoxyact
This mod adds a whole framework allowing the possibility of creating custom user interfaces within mods. Creating UI's within mods is notoriously difficult which results in very few, if any mods utilizing them. This framework unlocks this possibility by pr...
Varied Monsters Compilation
Created by Decomposed
DESCRIPTION This is a compilation mod that adds colour variations to the following monsters and beasts in the game: DARK ELVES 3 variations to Kharibdyss 6 variations to War Hydras --> Varied Hydras HIGH ELVES 2 variations to Flamespyre Phoenix 2 variation...
*Updated* New Lore Friendly Climates
Created by Brosh
This mod is now updated for the Something and the Something Else. This mod creates several new climate categories for both the Mortal Empires and Vortex campaigns (24 in total) expanding upon the original ten found in the vanilla game. Each faction has new...
New Settlement, Who Dis?
Created by Groove Wizard
Ever wonder why the Dwarfs would reconquista Black Crag and just leave it with that infidelious name? Or why the Greenskins would occupy old Dwarfen holds and, out of respect for their blue brethren, continue to call them "Karaks"? Well, wonder no more! Th...
NNOBBs - Never Obsolete AI Lords
Created by Malykriss
"Ah, finally. I've united Ulthuan and have secured all the port cities. I have raised many powerful armies and Tyrion has all his artefacts. I think I should be quite prepared once I reach the shores of Naggaroth to face my arch-nemesis, Malekith. Oh boy, ...
More Trade Resources
Created by prop joe
Adds some new loreful trade resources to the game: Fabric - produced by the Empire Weaving House building chain Cattle - produced by Empire and Bretonnia pastures Flour - produced by Bretonnian Windmill building chain Bretonnian Warhorses - produced by Bre...
Ultimate Lighting + Random Weather
Created by Mazisky
INTRODUCTION TW: Warhammer 2 has a beautiful world, varied and detailed environments but they are limited by some unusual choices, like the weird and washed out colours, the lack of weather variety and the absence of night battles. This mod is a complete o...
Lore Names: Renamed Factions & New Evolving Names [Updated for the S&F DLC]
Created by NordenBear
WARHAMMER 3 MOD: The mod for WH3 are now live and well! :P You can find it over here: https://steamproxy.com/sharedfiles/filedetails/?id=2789898215 https://i.imgur.com/y3zqtnd.png Hello there! Welcome to our complete rename mod. This mod is aimed at im...
Lore Names: Renamed Unique Lords & Heroes Names [Updated for S&F]
Created by NordenBear
WARHAMMER 3 MOD: The mod for WH3 are now live and well! :P You can find it over here: https://steamproxy.com/sharedfiles/filedetails/?id=2789898126 Hello there! Welcome to our complete rename mod! A mod aimed at making the immersion even better for you...
Mixu's Unlocker
Created by Mixu
If you don't see DLC content, try redownloading the mod, deactivate submods and use the latest KMM for fuck sake. This mod is a startpos mod that makes pretty much all factions playable and adds custom slot templates everywhere, allowing stuff like landmar...
Mixu's Legendary Lords 2
Created by Mixu
This mod adds new characters to various different races. Faction Leaders: High Elves Belannaer the Wise, Saphery Korhil, Chrace Lizardmen Lord Huinitenuchli, Xlanhuapec Tetto'eko, Tlaxtlan Dark Elves Tullaris Dreadbringer, Scourge of Khaine * Unless you're...
Mixu's Legendary Lords 1
Created by Mixu
This mod adds new characters to Empire, Bretonnia, Dwarfs, Wood Elves. Characters will still be spawned without the unlocker, so you will only need the unlocker if you wish to start as them. Characters added: Empire/Kislev Alberich Haupt-Anderssen, Stirlan...
Mixu's Tabletop Lords
Created by Mixu
This mod adds various new lords and heroes that have been missing from the vanilla game. Lords & Heroes added Chaos Shaggoth Champion, lord - Limited recruitment; build a tier 2 dragon ogre building and you'll get one Shaggoth Champion Wood Elves Shadowdan...
Mixu's VFX Pack
Created by Mixu
Hi, this here is a movie mod that will add new vfx things to my mods. I would recommended to use this with my mods, without it some of the vfx things in my mods may not work as intended. You don't need to have all of my mods enabled if you want to use this...
Cataph's Southern Realms (TEB) 2.0
Created by Cataph
- WH3 port. Latest blog posts: - Visual Updates!. - NEW UNITS! Thanks to ChaosRobie, Tortoise Tanks and their fancy ROR version! You know Da Vinci’s tank? Yeah, SURPRISE! with extra wack. ||Try it with our Closer to Tabletop overhaul!|| Southern Realms is ...
Cataph's Southern Realms (TEB) 2.0 assets
Created by Cataph
Heavy duty pack for the main TEB mod. Required to use it, on pain of spooky invisible models. This allows me to update the main mod in a timely manner, instead of having to wait until my challenged update bandwidth can tackle hundreds of MBs. NOTE: this pa...
Order of the Loremasters - Starting Dilemma
Created by Xoudad
This introduces on Turn 2 a dilemma for the Order of the Loremasters where you can choose to both get your starting settlement and Saphery under your control or just keep your foothold in Lustria. https://i.imgur.com/iZwKPJJ.png Works for both Vortex and M...
SFO - MIXU'S UNLOCKER BUILDING FIX
This is a fix mod for SFO and Mixu's Unlocker. New building lines added by SFO becomes invisible when using Mixu's Unlocker for some provinces and this mod fixes that. Thanks to == Col. Jack O'Neil this now also works for vortex. --------------------------...
Total Unit Resize II - UPDATED
Created by Kagarino Kirie
UPDATED INFORMATION With permission from Daelin (The previous creator of this mod). I will continue his legacy by keeping this mod up to date and maintaining it from now on. WELCOME TO https://imgur.com/8v7Kfhn.png A complete resizing of all faction's rost...
We'z Speshul
Created by Lost2Insanity
I am no longer modding for Total War - Warhammer II and there will be no more updates for this mod. About We'z Speshul This mod is an expansion for the Greenskins containing units, campaign features, some new legendary lords and a few other bits and pieces...
GCCM: Beta
Created by Frodo45127
BEFORE COMPLAINING IT DOESN'T WORK, PICK THE GOLDEN BOI AND ATTACK EITHER GRIMHOLD OR KARAK HIRN. What´s this? This is the beta branch of GCCM, or "Grand Campaign Custom Maps". Basically, here is where all the stuff will land before adding it to the main v...
Gates of Chaos (Updated)
Created by DrunkFlamingo
What it Does When chaos armies raze a region, they leave behind a portal to the warp. In vanilla, this doesn't do much. In this mod, however, those portals gain the ability to spawn armies of chaos. This makes chaos ruins much more dangerous. Compatibility...
Mixu's Mousillon
Created by Mixu
This mod adds new legendary lords, heroes, units, techs, skills and bunch of other stuff for Mousillon. Features: Added Mallobaude and his gang. Removed access to all vanilla RoR's from Mousillon. Removed access to Vargheists, Hexwraiths, Black Coach and T...
Brighter Borders
Created by Decomposed
A small graphical mod to make the borders on the map brighter and more distinct. I don't really like how they appear "washed out" in the vanilla game, so hopefully this will fix it a bit. I based this on one of my favourite mods called Improved Border Colo...
Loreful Great Power
Created by IfThenOrElse
This mod replaces Great Power, with something that makes more sense in a lore friendly way for both the player and the AI. UPDATE: The mod now supports the MCT, which allows you to select the diplomatic penalty values, as well as the hardcore mode of makin...
One Button Respec (Updated!)
Created by DrunkFlamingo
Here is a mod that adds a single button to the character UI to fully respec the character's skills. This can only be done once per game per unique character. As far as I know this is a 100% full respec that does not mess with quest skills, innates, traits,...
New Legendary Lord Artefacts Warhammer 2 (Updated for Silence and Fury)
Created by stompie5
**If you are have problems with the mod, try unsubscribing and then resubscribing and then restart Steam** **Updated for Warhammer 3 https://steamproxy.com/sharedfiles/filedetails/?id=2790444477** This mod adds over 200 new Legendary Artefacts for all ...
Unnatural Selection Ultimate
Created by Jadawin
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered...
Recruit Defeated Legendary Lords
Created by Militus Immortalis
WARHAMMER 3 VERSION HERE Updated for "Total War: WARHAMMER II – The Rakarth Update". https://i.imgur.com/fVVaDCS.gif This mod transfers legendary lords and legendary heroes of defeated factions (of the same culture) to factions that are still in play. This...
Blob Shadows
Created by Hondo
Unit markers now work as simple shadows. Setup: -disable ingame shadows -set unit markers to permanent like shown in the first Screenshot (press and hold space in Battle Screen and use the unit marker lock icon, lock set blue) Benefits: -huge FPS boost, up...
Rebanner II
Created by Wallets
Ever feel like you're wasting your time deciding which unit to assign +5 leadership to? This mod reworks banners to make them more interesting to use. Changes Most of the game's banners (including gifts and marks of Chaos as well as Dwarf runes) have been ...
Old World Rites
Created by Groove Wizard
Please note - this mod can be added in the midst of a campaign, but not removed! What It Does This mod adds 4 brand new rites to all currently playable Game 1 factions. These rites are unlocked similarly to how the WH2 ones are - with a faction leader rank...
Higher Starting Tier: Capitals & Hordes
Created by Frosty
Adds the option to raise your initial city/horde tier at the start of a campaign. Useful for: removing initial campaign slog; more replay value with a favorite faction; adding spice and freedom when it comes to building options early on; or simply to make ...
Lore Names: Mixu's Legendary Lords Sub-Mod
Created by NordenBear
Hello there! This is a simple sub-mod/patch for anyone using our mods to make them fit better together; This mod only changes the names of the legendary lords Mixu added in his mods. Everything else stays the same. Full list of changes can be found below. ...
Keep The Passes Open
Created by prop joe
There are two direct land trade routes from Cathay to the Empire: The Silver Road and Peak Pass. This is kind of an issue, since the passes are usually teeming with Greenskins. So, if the forces of Order control all the regions (see the screenshots) for at...
[HN] Clear Skies
Created by [HN]
Greatly reduce the amount of fog present on the campaign map https://i.imgur.com/fVVaDCS.gifhttps://i.imgur.com/lAF7vGb.pnghttps://i.imgur.com/Swo1Ugv.png https://i.imgur.com/4kbi4Ov.png Ever wished you could actually see what's going on the map? This mod ...
Cataph's Kraka Drak: the Norse Dwarfs 2.0
Created by Cataph
WH3 version here. ==Chatty blog post about latest changes!== Try it with our Closer to Tabletop overhaul!|| Here we go again. Another roster expansion, new techs, characters, skills, just like with the Southern Realms, but with less plumes and more beards....
Better Artifacts TWW2 - Updated for The Silence & The Fury (ALL CREDITS GO TO FAUST)
Created by 金花
This mod enhances all artifacts in the game KEEP IN MIND I DIDN'T MADE THIS MOD, I'VE ONLY REUPLOADED IT. ALL CREDITS GO TO THE ORIGINAL AUTHOR: Faust And thanks to the last update Author:Matthew Hello there guys, once again I bring you updated version of ...
Unique Faction Currencies
Created by Müsliriegel
Summary Changes the icons of several Factions from the generic treasury icons to something more loreful. Skaven: Warpstone Tokens Lizardmen: Ancient Artifacts Greenskins: Teef Wood Elves: Gifts of the Forest Tomb Kings: Souls Norsca: Plunder Vampire Coast:...
Realistic Fog of War
Created by Mazisky
INTRODUCTION This mod replaces the look of the fog of war, which I find a bit distracting and confusing, expecially when looking at the global map. It uses a cleaner mist for a better overall look. Gameplay does not change, the mist will still hide the unc...
Mixu's: Vangheist's Revenge
Created by Mixu
Updated for Silence & Fury This mod adds Vangheist, the captain of the Shadewraith into the game. - Disabled chaos invasion from mortal empires when you're playing as Shadewraith, so you no longer get a freeze when Mr. Chaos invades, should also work in ex...
Fudging Vassals (WH2)
Created by LordOmlette
A version of this mod is now available for Total War: Warhammer 3. This means that this mod will no longer be maintained. After the release of the Twisted Twilight DLC, I realized that people really like dilemma mechanics. This is a mod chock full of dilem...
Mixu's: Vangheist's Revenge - SFO
Created by Maal
A patch to adjust Mixu's Vangheist's Revenge for SFO. Notable Design Changes: Units attributes and stats are properly added/scaled to their SFO counterparts, or similar units. As with any ethereal units, they have 75% physical resistance, no armor and arou...
Reloading
Created by Marthenil
--Update 23 Jul. Added new animations for units using hu1_empire_sword_and_pistol --Update 08 Oct. Added a new animation for the Dwarf Thunderers! --Update 25 Sep. Added a new animation for the Gunnery Wight! Adds reloading animations to the following unit...
Mod Configuration Tool || The Vandy Library
Created by Groove Wizard
This is a reupload of the Mod Configuration Tool, hopefully temporary. Steam Support ticket is in progress, hoping there's a fix for the original mod. It doesn't look likely that Steam has any intent to respond with my issues beyond prewritten replies to t...
Equal Rights for Minor Factions
Created by Jadawin
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered...
Southlands Naval Routes - Updated!
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif Updated version of Anyndel's Southlands Naval Routes mod. This mod adds 3 markers to the Mortal Empires campaign, one in the Strait of Sharks on the west of t...
Total Unit Resize II - Mod Support Addon
Created by Serj Targarien
Total Unit Resize II - Mod Support Addon This is an AddOn for the excelent Total Unit Resize II, which is a lore friendly mod created by Daelin and now supported and updated by Kagarino Kirie. The Addon resizes the units of many other mods to follow the lo...
BloodPerformancePack(LessBloodLessGoreEdition)
Created by Hondo
What it does: It removes the small blood spurts when models hit each other and on arrow impact. It uses the Less Blood less Gore Texture. I went from 58fps lowest to 71fps lowest in Skaven Benchmark. Vanilla BloodPerformancePack https://steamproxy.com/...
Painted Campaign Map
Created by Mazisky
MORTAL EMPIRES ONLY. IMPORTANT: This version is only for the ENGLISH language: versions for other languages will be found below. If you want additional languages, write in the comments. GERMAN Language: https://steamproxy.com/sharedfiles/filedetails/?i...
CJ's Campaign Configuration Mod - Requires Mod Configuration Tool
Created by CJ3200
With great power comes great resp.....oh, who am I kidding? You guys are totally gonna use this to cheese the game in all sorts of hilarious ways. This mod allows you to adjust settings for your campaign, for both the player and the AI. Currently implement...
Unique Faction UI
Created by Müsliriegel
Summary This is a UI overhaul giving each faction a unique user interface to increase immersion. This includes campaign UI aswell as battle interface. Most factions use the WH1 UI as a base, as I felt like the stone only really fits the Tomb Kings and Liza...
SFO Resources in UI
Created by Lethani
Hello people, this small mod makes the new resources of SFO for the High Elves and Dark Elves appear in the UI. Nothing more and nothing less. Please note: I didn't add Tyrion because here you choose between two resources and also the one chosen doesn't ne...
Expanded Roster - Norsca
Created by Decomposed
https://i.imgur.com/GxXPAGT.jpg DESCRIPTION This mod aims to complete and expand the official Norsca lore by adding loreful units while taking some liberties and artistic licence in the process. I tried to choose the best units based on diversity, usefulne...
Expanded Roster Norsca SFO
Created by bainb132
This mod aims to balance the Expanded Roster: Norsca mod for SFO. All credits for the mod goes to the original author, Decomposed. Changes - Stats balanced for SFO - Relevant abilities added to the new units - SFO skills and upkeep added to Jarl - Huskarls...
SFO additional units Updated 2021
Created by bainb132
This mod adds a plethora of new units for every race present in the game, which you can find a list of in the description below. - IMPORTANT: The mod works only with SFO, not vanilla. Please don't report bugs if you're not playing with SFO and SFO-compatib...
Dwarf Thunderbarge
Created by ChaosRobie
This mod adds in Thunderbarges for the Dwarfs. Description Thunderbarges are giant, flying, ranged, single-entity units. They're pretty strong, so they are limited by a unit cap. They are recruited from the tier-5 engineering building. The same building up...
Dwarf Thunderbarge SFO
Created by bainb132
Balances the Dwarf Thunderbarge mod for SFO Changes - Strong vigour and fire resistance added to Thunderbarges - Stats balanced for SFO - Malakai gained maintenance trait (haven't given him any of the SFO generic traits since his skill tree is quite beefy ...
Marks of Chaos - SFO Submod
Created by prop joe
Unit stats adjusted to their SFO values and fixed the conflicts that would happen in the post-settlement battles screen. Not stand-alone, you need the main Marks of Chaos mod....
The Southern Realms: SFO Submod Updated
Created by bainb132
This is an update to the old Southern Realms SFO submod done by Flamboyant Schemer and Venris. Changes: All heroes and lords now have the maintenance skill. All heroes have their relevant generic SFO skill tree. Also fixed the bloody Star Fort bug, so that...
Marks of Chaos
Created by prop joe
Allows you to apply Marks of Chaos to some of the units in the Chaos roster. This dedicates the unit to one of the four Chaos Gods, it gets God-related bonuses and the unit's visual appearance changes. Marks are a thing on the tabletop and will likely appe...
We'z Speshul - SFO (Updated)
Created by Saebbi
This is an updated version of Sphinx's SFO submod for We'z Speshul. I balanced the new units, made adjustments to the older tables and removed some. Needs to be placed above the main mod in load order. Use KMM and sort by file name to avoid crashes. If it ...
Kraka Drak SFO Submod
Created by bainb132
This mod is an update to the old version of the submod. All units are balanced to SFO standards. I haven't changed much from the outdated SFO submod, but here is a quick summary of what I have done. - Fixed the skill trees for the Kraka Drak heroes and lor...
Mixu's Mousillon: SFO Submod Updated
Created by bainb132
This mod aims to balance Mixu's Mousillon mod for SFO. I have tried to make it as balanced as possible but as always let me know of any suggestions you have. I have tried to update everything but of course there may be some minor things that have slipped t...
Mixu's Legendary Lords 1 - SFO (Updated)
Created by Saebbi
A quick update i made for Mixu's LL 1 SFO submod. Please let me know about any issues you encounter....
Mixu's Legendary Lords 2 - SFO (Updated)
Created by Saebbi
A quick update i made for Mixu's LL 2 SFO submod. Please let me know about any issues you encounter....
Mixu's Tabletop Lords - SFO (Updated)
Created by Saebbi
A quick update i made of the SFO submod for Mixu's TT Lords. Please let me know about any issues you encounter....
Dawi Thunder
Created by Snek
This mod adds 7 gunpowder units to the Dwarf roster. These units are named based on units from outdated lore, but converted to be savagely destructive ranged units Compatibility submod for Hammer of Grungni Compatibility submod for Unit Formations Compatib...
Dawi Thunder SFO Updated for the Last Kiss
Created by Snek
This is a submod to balance Dawi Thunder for SFO. This does require the main mod found here: https://steamproxy.com/sharedfiles/filedetails/?id=2330243080 Should be compatible with any of the unit upgrade and unit formations patches....
Animals for Wood Elves
Created by Calm&NormalTime
Pleased to present my first mod. After playing clan moulder I felt the forces of nature could do with a bit more beast variety. Screenshots taken using a reshader called Velowar's Preset Features Replaces the flying building with a 5 tier animal building. ...
(SFO Submod) Animals for Wood Elves
Created by HashutChampion
This is basicially SFO Submod for Animals for Wood Elves ------- Thanks to Calm for allowing me making this Submod Thanks to Venris and his Team for SFO Grimhammer Thanks to Flamboyant for Advices and teachings and thanks to Modding Den for assets on Origi...
SFO: Unlock all skills
Created by Sarmirim
Now you don't need to worry about locked skills. Compatibility: Compatible with existing saves (you can install/delete at any time) Works with everything that does not add its own locks. (Tell me if you found locked skills.) My other mods: Unlock all skill...
Legendary Heroes for Reikland - SFO
Created by Maal
A patch to adjust 99Kingcarl's Legendary Hero(es) for Reikland for SFO. You need all of the (released) Ubersreik 5. General balance of numbers / skills so they match SFO and gave them attributes based on their hero type. Gave Victor SFO's spy hero skill li...
The Ubersreik 5 All In One (legendary heroes for Reikland)
Created by 99Kingcarl
Oi! We're the bloody Ubersreik five! The legendary Ubersreik 5 from the Vermintide games are now available as legendary heroes for the Reikland in one mod pack. They can be recruited in the Red Moon Inn, the Landmark in Ubersreik and have their own, custom...
Parte & Moon Legendary Lords Revived and Kemmler - SFO
Created by Saebbi
This is an updated version of Flamboyant's previous submod. The changes are minor, but were still needed. If Flamboyant wants to use this to update his own patch, feel free to do so :) I didn't change any of the balance, all i did was delete Naestra, Araha...
Parte Legendary Lords - Revived and Kemmler [S&F]
Created by HunterGerhart
Mod Description This mod includes 7 lore-friendly custom legendary lords with unique skills & items. Revived some say by the great lichemaster himself, this is a patched version of Parte Legendary Lords to improve compatibility, for us all to enjoy once mo...
"Morr" War Altars
Created by ChaosRobie
"Low-hanging fruit" This mod adds in three new units to the game: War Altar of Morr, War Altar of Ulric, and War Altar of Myrmidia. Description The War Altar of Morr has a undead-debuffing aura and three casts of of the spell "Doom and Darkness". The War A...
"Morr" War Altars - SFO
Created by Maal
A patch to adjust ChaosRobie's "Morr" War Altars for SFO. Simple numbers adjustment, moved the Ulric's Altar to the Ulric temple chain. Feel free to give feedback....
(SFO Grimhammer Submod) Animal Keeper
Created by HashutChampion
Adjusted Stats and added SFO Grimhammer Skills stuff for Calm&Normal's Animal Keeper ============================== Thanks to Grimhammer Team for Amazing Overhaul Thanks to Flamboyant for Teachings of Submod makings And Finally Thanks to Calm&Normal for An...
(SFO Grimhammer Submod) Hounds of Kurnous
Created by HashutChampion
Adjusted Stats and Give Hounds Unbreabkle and Perfect Vigour since they are Hounds of Kurnous aka Orion's give them Orions skill tree stuff from SFO ============================== Thanks to Grimhammer Team for Amazing Overhaul Thanks to Flamboyant for Teac...
(SFO Grimhammer Submod) Wildwood Warden
Created by HashutChampion
Adjusted Stats and added the SFO generic skills ============================== Thanks to Grimhammer Team for Amazing Overhaul Thanks to Flamboyant for Teachings of Submod makings And Finally Thanks to Calm&Normal for Wildwood Wardens...
(SFO Submod) Sharkmen of Sartosa
Created by HashutChampion
This is basicially SFO Submod for Sharkmen of Sartosa mod by Dilaguna also Check out Jomix because he is making SFO Submods aswell and he was made original SFO Submod for Sharkmen of Sartosa https://steamproxy.com/profiles/76561198145920206/myworkshopf...
Animal Keepers
Created by Calm&NormalTime
Features Adds a new hero for Wood Elves: the Animal Keeper Recruited from tier 3 of the animal building (from my animals mod) Tier 4 adds plus 1 cap Required Mods Mixu’s Unlocker Animals for Wood Elves About the Hero All keepers share the same appearance w...
Arkhan the Black: Expanded: Bloodline Lords Submod
Created by Stephen
Version 1.0.0 This mod adds in the additional Bloodline Lords from the main Arkhan the Black: Expanded mod. You'll gain access to Strigoi, Lahmian, Necrarch, Von Carstein, Blood Dragon, Wight King Hero & Vampire Admiral Lords. They can all be recruited fro...
Arkhan the Black: Expanded (Vanilla: Beastmen)
Created by Stephen
Current Version: 2.4 https://i.imgur.com/LFVPVJp.gif https://i.imgur.com/fVVaDCS.gif This mod makes changes to Arkhan's faction by giving him access to The Lore of Vampires & the Raise Dead Mechanic. It also adds additional units with unique unit cards, ov...
Arkhan the Black: Expanded (SFO Submod: Beastmen)
Created by Stephen
Current Version: 2.4.2 https://i.imgur.com/fVVaDCS.gif This mod makes changes to Arkhan's faction by giving him access to The Lore of Vampires & the Raise Dead Mechanic. It also adds additional units with unique unit cards, over 20 new technologies and acc...
Arkhan the Black Lore of Vampires (Beastmen)
Created by Stephen
This mod is a scaled down version of my Arkhan mod that only gives him access to the Lore of Vampire spells. It also replaces Arcane Conduit with Greater Arcane Conduit. ...
Elon's Greybeard's Prospectors - Faction Overhaul (Updated)
Created by Elon
A new Karak has been established in the Southlands and it is up to you to shape their leader and the direction the Karak takes. Will you alienate your fellow Dawi with forbidden research or respect traditions? Updated for Silence&Fury - Fixed a bug that pr...
Elon's Greybeard's Prospectors - SFO SUBMOD(UPDATED)
Created by Inquisitor233
This mod is based on Viking Blood's SFO SUBMOD: https://steamproxy.com/sharedfiles/filedetails/?id=1904856954(OUTDATED!). I updated it and modified some data of Greybeard's new units. Elon's Greybeard's Prospectors - Faction Overhaul: https://steamcomm...
Empire Galloper Guns
Created by ChaosRobie
Description This mod adds Galloper guns to all Empire factions. Galloper Guns start the battle in a mobile, limbered state and can be unlimbered through a unit ability, which transform them into a smaller version of the Great Cannon. You are un-able to re-...
Empire Galloper Guns - SFO
Created by Maal
A patch to adjust ChaosRobie's Empire Galloper Guns for SFO. Simple numbers adjustment. Feel free to give feedback....
Dwarf Juggernaut
Created by ChaosRobie
This mod adds in the Juggernaut, a Steam Tank-like unit for the Dwarfs. Description Kophis had the idea of combining the Dwarf's siege ram and the Empire's Steam Tank into a single unit, this is the result. In campaign Juggernauts are available as a mount ...
Dwarf Juggernaut - SFO
Created by Maal
A patch to adjust ChaosRobie's Dwarf Juggernaut for SFO. It is like a tankier Steam Tank but without a second turret or firing types. Especially frightening when used as a mount by the Master Engineer hero, who buff the juggernaut's ranged attack. Feel fre...
Hounds of Kurnous
Created by Calm&NormalTime
Features Adds four unique lords available to all wood elf factions. Ceol, B'yalten, Luunis and Ibalba. The four Hounds of Kurnous https://i.imgur.com/m2hdL0t.png https://i.imgur.com/VTWwFSW.png https://i.imgur.com/yKOg1ey.png https://i.imgur.com/ZWMtXCm.pn...
Marienburg Land Ships (Version 6.0)
Created by ChaosRobie
No Land Destroyers, Land Cruisers, or Land Aircraft Carriers.... yet. This mod adds the "Marienburg" Class Land Battle Ship into the game! Description Land Ships are basically single entity chariots, keep the vehicle moving (and shooting) or you'll lose it...
Marienburg Land Ships - SFO
Created by Maal
A patch to adjust ChaosRobie's Marienburg Land Ships for SFO. It now has perfect vigour like SFO's Steam Tank and has more health / mass, but less armor / resistance than the tank. The Full Power ability now give charge bonus instead of vigor. The crew use...
More Ferals for Lizardmen SFO edition
Created by zerg93
As the title says this is an SFO version of my original More Ferals for Lizardmen mod, you can read the full description of this mod here https://steamproxy.com/sharedfiles/filedetails/?id=2415476775 This simple mod adds more types of Ferals for the Li...
Partly-canon mod series. Sharkmen of Sartosa (DISCONTINUED)
Created by dilaguna
I suggest you try to indulge in a new unit, exclusively for Sartosa for now ... The greatest of Stromfels’ servants is the legendary beast known to pirates as Daagon, sire of all the Megaladon. These beasts are a seldom seen gigantic breed of shark, ruthle...
Tomb Kings: Extended & Arkhan The Black: Expanded Submod (Beastmen)
Created by Stephen
https://i.imgur.com/FEZ7Vem.png Version 1.3.3 https://i.imgur.com/fVVaDCS.gif This submod makes adjustments to the technology tree, meaning it's now possible to research all technologies from both mods. All buildings from Arkhan the Black: Expanded have be...
SFO`s 20x Chaos invasion
With the new version, the base number of Chaos invasion armies is 5 and 10 And when you start the game on the Chaos invasion settings (right side of campaign and strategic difficulty), the number of Chaos invasion armies will be multiplied by, respectively...
Steam Tank Mounts
Created by ChaosRobie
"Drive me closer I want to hit them with my sword" This mod adds in Steam Tanks as mounts. Description Boris Todbringer and any General of the Empire can get a steam tank as a mount at level 20. Steam tank mounts have both their steam turret and passenger ...
Steam Tank Mounts - SFO
Created by Maal
A patch to adjust ChaosRobie's Steam Tank Mounts for SFO. This is the first time I tweak an unit mod, so I do not know what I am doing but it work. Changed the values and gave it the attributes/abilities SFO's tanks use. Feel free to give feedback. For exa...
Victory Conditions Overhaul 2 - Framework
Created by Wolfy
https://i.imgur.com/fVVaDCS.gif Introduction This mod adds a framework to easily add custom victory conditions to the game. Modding victory conditions is notably difficult and time consuming because it requires to create a startpos.esf file each time. This...
Victory Conditions Overhaul 2 - Main Mod
Created by Wolfy
https://i.imgur.com/fVVaDCS.gif Introduction This mod introduces a major redone of the victory conditions of the Mortal Empires campaign. A lot of members of the community, including me, think that there is a poor job done in the default ones. This results...
VCO2 + SFO Patch
Created by Rumpled Foreskin
Originally created to fix the Followers of Nagash victory conditions after the SFO Kings and Raiders update. I will continue expanding victory conditions to make use of some of SFOs unique faction mechanics. So far, this only includes the Warriors of Chaos...
Wildwood Wardens
Created by Calm&NormalTime
Features Adds a new hero for wood elves. The Wildwood Warden. Recruitable from the forest spirits building. 4 variants: https://i.imgur.com/WWHVc85.png https://i.imgur.com/EgZ9CNw.png https://i.imgur.com/7SMKz1e.png https://i.imgur.com/xzjBBu1.png Required...
Creepy Drycha
Created by Calm&NormalTime
Features Alters Drycha's model and animations. Gives her antlers and makes her levitate. The antlers are coloured according to GunKing’s fantastic HD Drycha textures, the one I used in the screenshots above, so I recommend using that. Isn't Drycha already ...
Unique Steam Tanks III
Created by ChaosRobie
This is a continuation of ZombieFlander's Unique Steam Tanks II mod. That mod has been retired. Steam Tanks. Those glorious machines belching smoke and ramming through the hordes of filthy heretics, blasting out cannonballs and scalding steam. But have you...
Unique Steam Tanks SFO Submod Updated
Created by bainb132
This is a submod for Unique Steam tanks 3 that aims to balance the mod for SFO. Credits for original submod goes to Slaanesh - I just fixed it up for the latest patches. Quick note of changes: - Default Steam Tank replaces Emperor's Wrath - Nuln Ironsides ...
Elite Ogre Mercenaries
Created by Fröb
DESCRIPTION Unfortunately, the vanilla ogre mercenaries are not late-game-worthy. Additionally, many people asked me to make a standalone unit based on my Armoured Ogre Maneaters mod. So, I decided to come up with a new mod which includes six standalone og...
Elite Ogre Mercenaries (SFO)
Created by Fröb
DESCRIPTION This is the SFO addon for my Elite Ogre Mercenaries mod for the needed balancing changes. https://i.imgur.com/uWU3h0A.png REGARDING SFO AND OGRES... Unfortunately I’ve discovered something very odd with SFO. Despite multiple attempts of an ME c...
Regiments of Renown - Compilation (SFO: GRIMHAMMER 2 addon) - UPDATED FOR S&F!
This is the compilation of our Regiments of Renown series compatible with SFO: Grimhammer 2. VANILLA VERSION IS HERE: https://steamproxy.com/sharedfiles/filedetails/?id=1310807994 DON'T USE WITH VANILLA VERSION, THIS IS STANDALONE MOD Full units list: ...
Unique Faction UI - SFO Patch
Created by Müsliriegel
Compatibility patch in case you want to use my Unique Faction UI together with SFO....
Legions of the Southern Realms ( TEB )
Created by BahamuT
This is a mod that add a few new units to the factions of Tilea , Estalia , Border Princess and New Colonies ( TEB ) in the Mortal Empires Campaing. They are a variaty of troops and warmachines to add flavor to this awesome factions, but they are not lore-...
Mengil Manhide's Manflayers
Created by Kavalier
Unit description https://i.ibb.co/QQFwfMm/MMM-BAN1.png Manflayers are sadistic druchii mercenaries under Mengil Manhide's command, they slaughter for pleasure, for bloodlust, and to satisfy a gruesome obsession. They enjoy above all to pursue fleeing preys...
Mengil Manhide's Manflayers - SFO Submod
Created by Markus Dickus
Simple stats and unit abilities adjustments to make it more SFO-ish. To use this mod you should subscribe to the original mod: https://steamproxy.com/sharedfiles/filedetails/?id=2569658467 Changes SFO Melee contact effect "Maim". Causes fear (Flaying m...
[OUTDATED] SFO Legions of the Southern Realms (TEB) - Steel Faith Overhaul Ver.
Created by BahamuT
] Steel and Faith version of my mod Legions of the Southern Realms ( TEB ) . This is a version revalance to be used with the SFO mods and sub-mods . Because a matter of personal taste I don't use the SFO mods so I am not fully aware of all the changes that...
(SFO Grimhammer Standalone Submod) Merwyrms and More
Created by HashutChampion
This is a Merwyrms and More Standalone Submod for SFO Grimhammer Standalone means it doesn't need original Mod , soo you don't need the original to enabled Credit and Attribution Creative Assembly created the Amanar model and textures. Further modelling, t...
Dwarfs - The Underway
Created by Rumpl4
IN BRIEF: Dwarf Underway overhaul mod Link to SFO Submod is at the bottom of the page What it does: Uses the geomantic web mechanic to represent the Dwarf Underway system - A new button has been added to the campaign wheel on the right side of the UI As th...
Dwarfs - The Underway - SFO
Created by Maal
A patch to adjust Rumpl4's Dwarfs - The Underway for SFO. Adding the edicts and edicts changes SFO added. SFO regular values are at Tier 2. You have sightly worst edicts at Tier 1. You have sightly better and better edicts at Tier 3-4-5. You gain oathgold ...
Empire Master Engineer - Mechanical Steed Effects
Created by zombieflanders
This is a submod for the Empire Mechanical Engineer mod that adds a lightning effect around the hooves of the Mechanical Steed mount (model by ChaosRobie, model modder extraordinaire). It's a separate mod due to the fact that it's a "movie" type pack file,...
Empire Master Engineers II
Created by ChaosRobie
This is a continuation of ZombieFlander's Empire Master Engineer mod. That mod has been retired. Emperor Magnus the Pious famously said that three things make the Empire great: faith, steel, and gunpowder. In the Total War: Warhammer games, the Empire has ...
Empire Master Engineers II - SFO
Created by Maal
A patch to adjust ChaosRobie's & Zombieflanders' Empire Master Engineers II for SFO. Quick summary of tweaks: Adjusted stats, attributes and abilities so they are closer to SFO's equivalent. Gave them SFO's single entities/characters nerf abilities/skills....
Expanded Roster - Chaos Dwarfs
Created by Decomposed
http://i.imgur.com/HE5eef1.png DESCRIPTION This mod aims to complete and expand the official 5th/6th edition Chaos Dwarfs army book by adding loreful units while taking some liberties and artistic licence in the process. I tried to choose the best units ba...
Expanded Roster - Chaos Dwarfs - SFO 2: Chaotic Boogaloo
Created by Maal
A new upload of Flamboyant Schemer61's patch to adjust Decomposed's, Tanit's, Crisord's & Twitchey's Expanded Roster - Chaos Dwarfs for SFO. I am assuming direct control of this patch, as Flamboyant Schemer61 is busy and his honeyed words were too hard to ...
Military Orders of Bretonnia SFO
Created by bainb132
This mod aims to balance the Military Orders of Bretonnia mod for SFO. I am more than happy to hear any suggestions you have about balancing. All credits for the mod itself goes to the authors of the original mod, Cyberpleb and Housie, I only changed the s...
Shieldbearers and Oath Stone Bearers
Created by ChaosRobie
"Beer, bearers, Battlestar Galactica" This mod adds Shieldbearers and Oath Stone Bearers, both are mounts for the Dwarfs. Description Shieldbearers are a mount for Dwarf Lords, including Belegar. They gain increased health, but give up their shield... beca...
Shieldbearers and Oath Stone Bearers - SFO
Created by Maal
A patch to adjust ChaosRobie's Shieldbearers and Oath Stone Bearers for SFO. Simple numbers adjustment, the Dwarf Lords will keep SFO's hammer on the mounts instead of switching to a one handed axe. Feel free to give feedback....
Sons of Asuryan - SFO
Created by Maal
A re-upload of the patch to adjust Xoudad's and Willemsen's Sons of Asuryan for SFO. It's been a while since I've initially patched this, let's see if I recall what I did... Moved units in the recruitment chains and garrisons to fit SFO's model. Added SFO ...
Sons of Asuryan - Texture pack
Created by Xoudad
"We are a tall and slender people, slight of build and graceful of movement. Our armies, too, move with fluid grace as do our warship and steed. All that we touch is elegant and finely crafted for we are a long lived people who refuse to surrond ourselfs w...
Sons of Asuryan
Created by Xoudad
"We are the chosen of Asuryan, beloved of the gods and heirs to the world. Our armies are the finest in creation; swift where our foes are lumbering, cultured where they are barbaric. Give no thought to failure, nor defeat – we are the Children of Ulthuan ...
Sons of Sigmar
Created by Xoudad
"The Ruinous Powers care nothing for why a mortal might fall into their worship – they will trick, coerce and snare whoever they can, for each fallen soul makes them a little stronger. The faith of mankind is different. We’re not tricked into the love of S...
Sons of Sigmar SFO_submod
Created by Kosmos
Hi, after consultation with the Sons of Sigmar developer, i have now created an SFO submod. - All units stats, costs and capabilities have been readjusted. Thanks to Xoudad for the permission. The original mod is required! (The previous version is savegame...
The Military Orders of Bretonnia by Remake (Reupload)
Created by Ubermorgen
Remake's The Military Orders of Bretonnia updated for the latest patch and reuploaded. Some typos and missing effects were fixed, a few abilities rebalanced, the lore of light was removed from paladins and the building overhaul had to be reverted, the rest...
Valten, Herald of Sigmar + Karl Franz' Runefang - SFO
Created by Rasiel
UPDATED for SFO Last Kiss "Valten was the Chosen of Sigmar and heralded the rebirth of the divine warrior-god. His birth and appearance coincided with a time of great peril. To the north, a vast army of darkness awashed the shores of the Empire and it was ...
Valten, Herald of Sigmar
Created by Xoudad
"Forged from the other world, six treasures shall he posses....Upon his head the crown shall see all, and open eyes will prove woe to mortal kind. Then shall he ride unto the World...Then will the World know that the last war has begun" —Part of the Prophe...
Knightly Orders of the Empire SFO
Created by Kosmos
https://i.imgur.com/quh2aVi.png „The Knightly Orders of the Empire are noble heroic brotherhoods of armoured warriors who ride into battle atop mighty barded warhorses and sometimes other, more exotic creatures.“ https://i.imgur.com/E37Vanp.png https://i.i...
Expanded Roster - Ogre Kingdoms
Created by Ubermorgen
https://i.imgur.com/kfpUYmg.jpg DESCRIPTION This mod aims to complete and expand the official Ogre lore by adding loreful units while taking some liberties and artistic licence in the process. We tried to choose the best units based on diversity, usefulnes...
Expanded roster-Ogre Kingdoms SFO
Created by Kaguya Asakura
Engilish: Submod for Expanded roster-Ogre Kingdoms Original Mod: https://steamproxy.com/sharedfiles/filedetails/?id=2576786330 Credits to: Venris and the SFO Mod team for SFO: Grimhammer II, and to Expanded roster team for Expanded roster. If you find ...
Minotaurs - Marks of Chaos (SFO SUBMOD) UPDATED
Created by MAMAVAUDOU
I WILL UPDATE THE DESCRIPTION IN THE NEXT FEW DAYS, PLEASE REPORT ANY BUG Made to allow sfo players to play with the units of the excellent Xoudad's Mod : Minotaurs - Marks of Chaos. -Changes and adjustements: These units are balanced (at least I tried to)...
Minotaurs - Marks of Chaos [Updated]
Created by Xoudad
These marks often affect the Minotaur's appearance. Bloodbulls or Khornebulls have a reddish hide and skin, with heavy brass sheathing their horns. Plaguebulls, who serve Nurgle, are bloated with distended abdomens filled with wriggling maggots and have hi...
Imperial Banner (Submod)
Created by Xoudad
Hello there, this mod adds the Imperial Banner to Ludwig Schwarzhelm model, as a submod to my Swords of the Empire mod (which is required). This mod is the work of 3 modders : Marthenil for the 3D model and animation, variation of his Animated Banner for R...
Swords of the Emperor
Created by Xoudad
"There is much wrong in the way that the Empire runs itself, Bloch. Many who rule do not deserve to. Many who are ruled could make a better fist of it. You’re a fighting man. You’ve seen armies commanded by fools and good men led into ruin by them. But the...
Swords of the Emperor - Kurt at start
Created by Xoudad
This simple mod makes Helborg available at start for Reikland, so you can recruit him from start, replace Karl (by Sigmar) or simply send him to Bretonnia. Your choice ! If you want to share your ideas, lore discussions or just see what we are up to, join ...
Swords of the Emperor - SFO Submod - UPDATED
Created by Rasiel
-- UPDATED FOR SFO LAST KISS -- "They should have killed me. While a breath remains in my body I’ll be too much for them. I’ll raise the country against them. I’ll tear down their walls and shatter their defences. I’ll burn their warped dreams and rip out ...
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SFO UBER MODS PACK - Total War Warhammer II - by Tyrant
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