Total War: WARHAMMER II

Total War: WARHAMMER II

731 ratings
Marienburg Land Ships (Version 6.0)
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Tags: mod, Units
File Size
Posted
Updated
98.763 MB
7 Dec, 2019 @ 6:03am
14 Jul, 2021 @ 5:09pm
21 Change Notes ( view )

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Marienburg Land Ships (Version 6.0)

In 1 collection by ChaosRobie
The ChaosRobie Collection
22 items
Description
No Land Destroyers, Land Cruisers, or Land Aircraft Carriers.... yet.

This mod adds the "Marienburg" Class Land Battle Ship into the game!

Description
Land Ships are basically single entity chariots, keep the vehicle moving (and shooting) or you'll lose it.

They've got a relative short-range main cannon with regular cannonballs or grapeshot (toggleable). And they've got quite a few handgunners, who will shoot while the contraption is moving or in melee.

Landships have two abilities. The first is an ability that buffs the unit's speed, but with a very small risk (1%) of instantly killing the unit when used. The second is a passive "Abandon Landship!" which triggers if the Landship dies, spawning some handgunners on the ground. Both of these abilities are in reference to tabletop rules.

Empire factions can recruit them from any level 3 port, or the Marienburg special port building, or the Nuln special foundry building. A level 2 Smith is required in all of these cases.

Translation and Compatability Mods

Credit/Permission
Texturing is the shared work of crisord and ChaosRobie.
3d Modelling and Animations by ChaosRobie.
Unit's stats and balancing by sebitudoreci.

The "Marienburg" Class Land Battle Ship is described in Warhammer: Tamurkhan Throne of Chaos, and is a Games Workshop IP.

Permission is required to incorporate this mod into another mod.
Compatibility mods (like for SFO) have my special permission.
Localisation mods also have my special permission.

Future
Version 7.0? Sorta running out of things to improve. Texture overhaul maybe...
219 Comments
i핀iZZ 27 Aug, 2022 @ 8:47pm 
Please, it's the 3rd next week
Vlael 20 Aug, 2022 @ 6:15pm 
I know it's not lore, but it would make a really cool airship with recycled assets. Thanks for the mod!
Thamas Rugin 2 Mar, 2022 @ 12:04pm 
Hello, great mod! Super great addition to Marienburg's roster.

Have you seen this mod?: https://steamproxy.com/sharedfiles/filedetails/?id=2216239108

I was wondering if you might like to incorporate it into your mod, or allow that author to make his mod compatable with yours? As I saw the deck gunners do not reload I thought it would be a nice touch.
BJDERV 7 Feb, 2022 @ 3:50pm 
is this CTT compatible?
n.pedrazalis 4 Feb, 2022 @ 9:08am 
hey chaos i love this mod what do you think about this ? could be cool to have something similar fot the dwarfs https://warhammerfantasy.fandom.com/es/wiki/Flota_Enana?file=Barco_de_Vapor_Enano_por_Jonathan_Kirtz.jpg
Ciaphas Cain 30 Jan, 2022 @ 6:52am 
Oh ChaosRobie, you don't half know the way to my heart lmao
I don't think we'll need any more for WH2, most people will switch over asap I think. Saying that, I still have a good few factions to complete in Vortex so I'll be playing that still at least.

I should read up more about them, I know quite a bit but not everything. My image of them is very much a Venice from Medieval 2 TW.

If you do make a few tanks RoR, please try to have the tank commander popping out the top hatch on one of them! :D I don't think they put that in WH1 & 2
ChaosRobie  [author] 28 Jan, 2022 @ 2:45pm 
@Mortarch of Blood
RoR will be included in the Marienburg mod I'm making (probably only for WH3)

@Willy El Escocés
I'll add to description
Willy El Escocés 28 Dec, 2021 @ 10:16pm 
Hello ! I hope you don't mind but I made a Spanish translation of your mod https://steamproxy.com/sharedfiles/filedetails/?id=2698972615&searchtext=

P.D : It is my first translation
Ciaphas Cain 21 Sep, 2021 @ 10:07pm 
Re RoR version "Odyssey" <===== THIS! PLEASE THIS!
Big Sneeze 13 Sep, 2021 @ 12:08am 
I've recently had the pleasure to pit the Southern Realms' Tortoise Tank against a Landship in Gentleman Jenkins' rogue naval army. I really love that AI can field these.