Total War: WARHAMMER II

Total War: WARHAMMER II

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SFO additional units Updated 2021
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Tags: mod, Units
File Size
Posted
Updated
637.471 MB
25 Feb, 2021 @ 1:38pm
25 Feb, 2022 @ 9:17am
43 Change Notes ( view )

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SFO additional units Updated 2021

Description
This mod adds a plethora of new units for every race present in the game, which you can find a list of in the description below.

- IMPORTANT: The mod works only with SFO, not vanilla. Please don't report bugs if you're not playing with SFO and SFO-compatible mods. I do not intend on doing a vanilla version, nor will I permit the creation of a vanilla version by someone else. This is an SFO exclusive and it will stay that way.

- Only tested on ultra unit size, as SFO is balanced around ultra. There will be balance issues and potential weirdness if you play on lower sizes.

- I do read every comment, but can't always reply to them.

- This mod is saved game compatible, but once you have it in a campaign turning it off will cause crashes during the loading of the campaign. Sepharas will only spawn in new campaigns.

- Smaller tweak submods are allowed, as long as they contain this mod as a dependency. I do not give permission for anyone to use assets present in this mod without my express permission.

- Previous version can be found here: https://steamproxy.com/sharedfiles/filedetails/?id=2578142690

**Report bugs to me in the #flamboyant_fyrewyrm channel in the SFO discord.**

**Also please read the FAQ here before asking any questions**
https://steamproxy.com/workshop/filedetails/discussion/2407736132/3109144584164387113/

Enjoy!

*

CREDITS

For models, textures, cards, icons, ideas and scripting help, big thanks to:

Venris - Jack - Westonsammy - Mystical Llama - FortheEmperor - Aguirre - Daemonic Spoder - Decomposed - Jumpman - Mixu - Woodtur - Whysofurious - Jenosite - The Eater - Mr.Nsane32 - Inquisitor14 - Singemeister - Sagittarius - Lthelis - Adopotato - Franzferdinand - Black Rabbit - Guvenoren - FilipGeorg95 - PrussianWarfare - Gigiauz - Shawmuscle - Skørne - Bacon God - Imminent - Spotted Cat - Ologhai - Prop Joe - Mr.Nsane32 - Kami - Singe - Meshal - jomix7 (unit cards) - Flamboyant Schemer (for previous work on this mod) - Xenos (for previous work on this mod) - Maal (for help with army cap script) - Vandy (for help with hero script) - stig-inge-oy (for the deathvermin models) - Elon (Rune Golem model) - X-T (Bloodhoof armour texture) - The_Inquisitor (unit cards)

*

NEW UNITS

- Some units are made up, but they are still inspired by the lore and don't contradict it in any way.
- Legendary units are very powerful or unique units, limited to one like Regiments of Renown.
- Some units have dynamic caps if you activate the option in SFO (they share caps with existing units because otherwise they would upset balance too much). They also get bonuses from skills and techs. Look at the unit card for information.

Empire
- Inner Circle Griffon Knights - Legendary
- Sisters of Sigmar - Legendary
- Axemen of the Knights Panther
- Greatswords of the Reiksguard
- Halberdiers of the Knights of the Blazing Sun
- Light Lancers
- The Emperor's Own - Legendary

Vampire Count
- Drakenhof Templars - Legendary
- Mortal Guard - Legendary, Von Carstein only
- Grave Guard (Scythes)
- Murder of Crows
- The Cursed - Legendary

Dwarfs
- Thunderfist Squadron - Legendary
- Dragon Company - Legendary
- Living Ancestors - Legendary
- Rune Golem
- Gyrocopter (Drakegun)
- Deadeye Rangers
- Rune Axe Throwers

Greenskins
- Ironclaw Slaughterers - Legendary
- Orc Boyz (Stabbaz)
- Gigantic Spiders
- Sneaky Gits - Legendary

Chaos
- Kurgan Nomads
- Champion Knights
- Doombringers - Legendary
- Chosen Champions - Legendary

Beastmen
- Ungor Raiders (Vile Arrows)
- Bloodhoofs - Legendary (One cap per T5 horde)

Wood Elves
- Maidens of the Thorn - Legendary, not for Wargrove of Woe
- Corrupted Guardians - Legendary, Wargrove of Woe only
- Branch Nymphs - Wargrove of Woe only
- The Wandering Spirits - Legendary, Talsyn only

Bretonnia
- Cow Trebuchet
- House Agnew Merchant Guards
- Mounted Squires
- Foot Knights
- Guardians of Bretonnia - Legendary
- Yeoman Wardens

Norsca
- Banished Hunters
- Kraken Slayers - Legendary
- Chosen Champions - Legendary, only for the Everchosen

High Elves
- Blades of Hoeth - Legendary
- Dragon Lords of Caledor - Legendary
- Yn Skale - Legendary
- Firebringers of Vaul - Legendary

Dark Elves
- Hellebronai - Legendary, Har Ganeth only
- Daughters of Despair - Legendary, not for Cult of Pleasure
- Lords of Oblivion - Legendary
- Blackwing Witches
- Spellthirster Hydra
- Tower Wardens
- Heralds of the Pale Queen - Legendary

Lizardmen
- Scion of the Old Ones - Legendary
- Pok-Hopak Cohort - Legendary
- Hatchlings of Itzl - Legendary
- Living Bastions - Legendary, Cult of Sotek only
- Sky Cohort - Legendary, Tlaqua only
- Hunters of Caxuatn
- Great Kroxigors of Xokha - Legendary

Skaven
- Cultists of the Yellow Fang - Legendary
- Red Guard - Legendary, Clan Mors only
- Technox Rocketeers - Legendary, Clan Skryre only
- Plaguevermin - Legendary, Clan Pestilens only
- Ripshades - Legendary, Clan Eshin only
- Terrors of Ostland - Legendary, Clan Moulder Only
- Scourgevermin
- Deathvermin - Legendary, Clan Rictus Only

Tomb Kings
- Black Hand of Nagash - Legendary, Followers of Nagash only
- Nehekhara Longspears
- Desert Stalkers
- Royal Tomb Captains - Legendary, not for Followers of Nagash
- Chariot Guard - not for Followers of Nagash
- Master Charioteers - Legendary, not for Followers of Nagash
- Sepharas the Storm of Asaph - Legendary Hero, not for Followers of Nagash

Vampire Coast
- Storm Guard - Legendary
- Amazon Mercenaries - Sartosa only
- Rotting Sea Dragon
- Lords of the Maelstrom - Legendary, not for Sartosa

*

KNOWN ISSUES

- Rotting Sea Dragon has some weird animations when fighting other dragons. I cannot do anything about this.

PLANS

- For now just the overhaul of old unit looks and stats. Perhaps some new units will come in the future.


Popular Discussions View All (3)
88
15 Jul, 2022 @ 7:41am
PINNED: Bug Fixes/Balance issues
bainb132
58
2 Nov, 2021 @ 6:13pm
PINNED: Unit Suggestions and Requests
bainb132
738 Comments
bainb132  [author] 11 May, 2024 @ 5:34am 
This mod requires SFO enabled to run, and it does still work fine with SFO
top 10 May, 2024 @ 4:54am 
Am I supposed to use this in conjunction with SFO, considering this was last updated two years ago, and SFO, a year ago? Sorry, I'm new to the mod.
luke12345 11 Feb, 2024 @ 9:19am 
Sorry to bother. Was just wondering your reasoning for lower health stats for your units for the empire. Many are around 13,000 while the usual SFO units are around 15,000. Thank you.
bainb132  [author] 12 Jul, 2023 @ 9:41am 
Cosmic Cat 9 Jun, 2023 @ 5:31pm 
They use fellbat buffs, yes.
Castellan of sea 21 May, 2023 @ 2:56am 
As long as I remember murder of crows is for debuffing leadership not fighting directly
Wad 20 May, 2023 @ 11:17pm 
i assume murder of crows uses the same buffs as fell bats?
Castellan of sea 19 May, 2023 @ 4:50am 
Axemen of the Knights Panther, Halberdiers of the Knights of the Blazing Sun are currently unavailiable. Greatswords of the Reiksguard are still availiable. So I think maybe recent update for SFO have messed up mod landmarks? I can't even produce Knights of the blazing sun units either which is a vanilla unit
bainb132  [author] 19 Apr, 2023 @ 2:06am 
for wh2? no
John Helldiver 18 Apr, 2023 @ 8:31pm 
Does this need update?