Starbound

Starbound

nonuniform
localh0st  [developer] 15 Jun, 2018 @ 1:53pm
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Showing 1-6 of 6 comments
anxietymuppet 19 Jan, 2019 @ 7:05am 
helo, is there any chance there could be compatability with this mod?

https://community.playstarbound.com/resources/keep-your-day-job-1-3-fix.4972/

I noticed when I installed the aformentioned mod that it completely breaks nonuniform, and new recruits once again default to the protectorate uniform, and completely lose their original outfit.
MidnightChord™ 17 Sep, 2019 @ 1:20pm 
Could there Be made a Compatiblity Patch for this mod?
https://steamproxy.com/sharedfiles/filedetails/?id=735253889&searchtext=offer
SHOPPIP 4 Dec, 2019 @ 2:15pm 
if you have not done FU can you do it?
43770gaming 14 Jan, 2020 @ 7:03am 
Does this allow for Crew Members to customize their weapons, because Crew Members spawned by even the NpcSpawner+ won't fully use their customized weapons, their second weapon is always the random gun. Could you make the weapons customizable?
MithranArkanere 29 Jun, 2020 @ 7:55am 
Would it be possible to give the panel a a couple of checkboxes or a little sub-panel for extra options like these?

* Job colors: recolors the outfit given based on the job like the vanilla tailor.
* Uniforms: NPCs that become hirable still get uniforms so they are more noticeable in villages, but it's not done like vanilla, but like this mod does it, 'covering' their actual clothes.
Aethis 24 Jun, 2022 @ 2:25pm 
the tailor can't stand still while i do this, I dont like leaving the menu involuntarily because their legs require pacing.

Maybe the menu should have an icon in the quickbar if a tailor is onboard.
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Showing 1-6 of 6 comments
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