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I was imagining it would work like the Quake Grunts in that their aim lags slightly behind the player to make dodging possible, but they can catch up if the player does not erratically shift in a set number of time.
https://steamproxy.com/sharedfiles/filedetails/?id=210267782&searchtext=Doom+3
I was thinking of accomodating projectile weapons from certain addons like the Doom 3 Plasma Gun, which makes the inherent inaccuracy of standard Overwatch Troops present.
We are thinking about a next update.