ARK: Survival Evolved

ARK: Survival Evolved

Omnicular Remote v1.2
42 Comments
YorКа 3 May, 2022 @ 10:30am 
Very good modification
Croc 12 Aug, 2019 @ 12:03am 
Yes! Finally! Only monsters don't color-code
Nerd 13 Apr, 2018 @ 6:25am 
One more thing (feedback): I found it better with the round crosshair. With the small dot, although it is more decent, I often find myself putting it accidently away, since I often don´t notice the small dot.
Nerd 9 Apr, 2018 @ 2:35pm 
I love this spyglas the most out of all available spyglass mods. One thing that I would like to suggest is to add an torpormeter, this could be very handy.
Anyway, thx for this fantastic mod!
Quag 15 Dec, 2017 @ 1:52am 
When i have the ulitmate spyglass in my hand and go to the menu, the cursor disapears and will not return until i somehow get it out of my hand.
Icebreccer  [author] 13 Dec, 2017 @ 2:20pm 
@Gran: Seems to be an issue with weapon attachments in general. Lots of reports in the discussion section about vanilla flashlights and laser sights. Best to just wait for a fix from the devs for now.
Gran 13 Dec, 2017 @ 2:08pm 
Somehow in Abberation the option to switch to the Torpor Display is disabled. Could you please take a look at it and if possible fix it. Thank you.
Neo 4 Jul, 2017 @ 1:16pm 
Wow that was fast, thank you very much! Keep up the great work! ;)
Icebreccer  [author] 4 Jul, 2017 @ 12:55pm 
v1.2 - Released!
---------------------------
- Added RMB version of the Omnicular Remote
- Change description to give list of keybindings
Neo 4 Jul, 2017 @ 9:23am 
Oh my, looking through the scope with the new keybinding is horrible! Please rebind it to RMB like the old mod version. -.-"
nevcairiel 3 Jul, 2017 @ 7:49am 
The old keybindings were perfect. Just un-equip the scope if you want to attack with the dino, its not rocket science. Now its annoying. :(
Ferrus 1 Jul, 2017 @ 1:42pm 
i am an admin yes
Icebreccer  [author] 1 Jul, 2017 @ 4:50am 
@Ferrus: Were you an admin when you tried to open "Admin only" doors?
Ferrus 1 Jul, 2017 @ 4:35am 
right solved it, it seems any doors that are admin on to open cant be opened with the scope for some reason
Ferrus 1 Jul, 2017 @ 4:22am 
i cant get the door operning to work looked at the keybinds and nothing - any ideas ppl as its a pain in the arse now having to dismount and remount all the time
Icebreccer  [author] 1 Jul, 2017 @ 2:16am 
@Eva Pilot 01: I can think about something when I get the time. I would make the key bindings customizable in an .ini file, but sadly it's not possible.
Diamond Rust 30 Jun, 2017 @ 8:54pm 
@judgement8 I dont suppose there can be an option to allow us to swap that right? It just seemed counter productive that i'd have to relearn basic habits (right click for zoom on weapons and default spyglass) to reuse one tool. Dont get me wrong. I love this mod. I just have a hard time scoping things out in caves (i act as scout/recon for my tribe)
Icebreccer  [author] 30 Jun, 2017 @ 2:05am 
@Eva Pilot 01: The "scoping" was moved from the default "Iron Sight" (RMB) to allow people to use RMB attacks on their creatures.
Diamond Rust 29 Jun, 2017 @ 8:54pm 
Is there any way to swap the zoom and door activation?
It makes more sense to map the zoom together with Iron Sights for weapons and to press G to activate the doors. (Talking about default keys)
Icebreccer  [author] 28 Jun, 2017 @ 5:39am 
@C@tzG0ME0W: Symbol is intended, I now mark all my modded items with Ø symbol.Also are you sure you are using correct keys to open the doors? Check the pictures to see the new key binding layout.
Sir Cattington 28 Jun, 2017 @ 5:06am 
@Judqment8 There is a symbol bottom left of the omnicular and now i can't open any doors Can i get some Help
D2Legend 20 Mar, 2017 @ 12:50pm 
Is there any way to disable the open door function?
WristWeightsEngaged 11 Feb, 2017 @ 5:11pm 
thumbs down until door functionality and scope toggle functionality are decoupled. dumbest idea ever.
.Pyr0 5 Feb, 2017 @ 3:03pm 
This mod is working great but its not showing information on enemy structures or dinos. I understand not seeing the hp but i cant see any info when looking at a non tribe member or tame.
twoofsharp 23 Jan, 2017 @ 12:50am 
nother guy can't get it to my eye.. reset (R) nothing.
Icebreccer  [author] 31 Dec, 2016 @ 2:40am 
@HornySexSlave Mk IIII: Yes? In the last version the key was RMB, but the function was the same.

Also just don't look directly at a gate/door when you activate the scope. I might tweak it in the future version, but for now I have my hands full on another project.
Chinlc 31 Dec, 2016 @ 2:03am 
The omnicular hotkey for drag body zooms in and activates doors with same key with no difference in them. I will be holding down to zoom but it will activate the doors too
Icebreccer  [author] 31 Dec, 2016 @ 1:34am 
@HornySexSlave Mk IIII: They were always in the same key, now it's just a different one.
Chinlc 30 Dec, 2016 @ 7:22pm 
Worst update since last update.
You made looking into the scope and opening doors the same thing, makes looking at tames behind taming pens a huge hassle <.<
Randomplayer 29 Dec, 2016 @ 2:49pm 
Running this great Mod on these servers
Wiped 12/25 JustAnotherArkCluster Island/Center/Scorched Earth[2.5xG][5xT.XP][QoLmods]
http://steamproxy.com/groups/JustAnotherArkServer
IrishMob 28 Dec, 2016 @ 5:15pm 
so as long as i shoot it once with a tranq i can see it
Chinlc 28 Dec, 2016 @ 4:08pm 
@judgement, you didnt respond to my post
I am now using the hotkey right alt, left alt and left control to open the s+ glass metal behemoth gate. It works normally on s+ metal door, havent checked other doors out.
Icebreccer  [author] 28 Dec, 2016 @ 8:21am 
@✪ Irish.Mob: It shows torpor as long as current torpor is greater than 0.
IrishMob 27 Dec, 2016 @ 10:29pm 
does this show torpor of dinos that arent being tamed?
Chinlc 26 Dec, 2016 @ 1:54am 
But the old one allows everyone to open your doors and gates XD
Icebreccer  [author] 26 Dec, 2016 @ 1:53am 
@H3xx: Not really, you can easily rebind it to another key and now it leaves both LMB and RMB free like for dino attacks. I have mine set to a thumb mouse button and it works like a charm. Just takes a while to get used to.

Also if you really dislike it then you can easily use the "old" version for now.
H3xx 25 Dec, 2016 @ 5:14pm 
Drag body button to activate scope?! No offense, but that's insanely counterintuitive.
Icebreccer  [author] 25 Dec, 2016 @ 5:09pm 
@H3xx: Did you check the new key bindings. RMB is not the "scope" button anymore.
H3xx 25 Dec, 2016 @ 4:30pm 
In game right now, have it built, but I can't even put it up to my eye for some reason...
Chinlc 25 Dec, 2016 @ 11:04am 
@judqment8:I am now using the hotkey right alt, left alt and left control to open the s+ glass metal behemoth gate. It works normally on s+ metal door, havent checked other doors out.
Icebreccer  [author] 24 Dec, 2016 @ 12:38pm 
@HornySexSlave Mk IIII: Which button are you trying to use? What kinds of gates are you using?
Chinlc 24 Dec, 2016 @ 11:15am 
Hello
The open door function doesnt seem to work for my dino gates