ARK: Survival Evolved

ARK: Survival Evolved

Omnicular Remote v1.2
42 Kommentare
YorКа 3. Mai 2022 um 10:30 
Very good modification
Croc 12. Aug. 2019 um 0:03 
Yes! Finally! Only monsters don't color-code
Humpenstilzchen 13. Apr. 2018 um 6:25 
One more thing (feedback): I found it better with the round crosshair. With the small dot, although it is more decent, I often find myself putting it accidently away, since I often don´t notice the small dot.
Humpenstilzchen 9. Apr. 2018 um 14:35 
I love this spyglas the most out of all available spyglass mods. One thing that I would like to suggest is to add an torpormeter, this could be very handy.
Anyway, thx for this fantastic mod!
Quag 15. Dez. 2017 um 1:52 
When i have the ulitmate spyglass in my hand and go to the menu, the cursor disapears and will not return until i somehow get it out of my hand.
Icebreccer  [Autor] 13. Dez. 2017 um 14:20 
@Gran: Seems to be an issue with weapon attachments in general. Lots of reports in the discussion section about vanilla flashlights and laser sights. Best to just wait for a fix from the devs for now.
Gran 13. Dez. 2017 um 14:08 
Somehow in Abberation the option to switch to the Torpor Display is disabled. Could you please take a look at it and if possible fix it. Thank you.
Neo 4. Juli 2017 um 13:16 
Wow that was fast, thank you very much! Keep up the great work! ;)
Icebreccer  [Autor] 4. Juli 2017 um 12:55 
v1.2 - Released!
---------------------------
- Added RMB version of the Omnicular Remote
- Change description to give list of keybindings
Neo 4. Juli 2017 um 9:23 
Oh my, looking through the scope with the new keybinding is horrible! Please rebind it to RMB like the old mod version. -.-"
nevcairiel 3. Juli 2017 um 7:49 
The old keybindings were perfect. Just un-equip the scope if you want to attack with the dino, its not rocket science. Now its annoying. :(
Ferrus 1. Juli 2017 um 13:42 
i am an admin yes
Icebreccer  [Autor] 1. Juli 2017 um 4:50 
@Ferrus: Were you an admin when you tried to open "Admin only" doors?
Ferrus 1. Juli 2017 um 4:35 
right solved it, it seems any doors that are admin on to open cant be opened with the scope for some reason
Ferrus 1. Juli 2017 um 4:22 
i cant get the door operning to work looked at the keybinds and nothing - any ideas ppl as its a pain in the arse now having to dismount and remount all the time
Icebreccer  [Autor] 1. Juli 2017 um 2:16 
@Eva Pilot 01: I can think about something when I get the time. I would make the key bindings customizable in an .ini file, but sadly it's not possible.
Diamond Rust 30. Juni 2017 um 20:54 
@judgement8 I dont suppose there can be an option to allow us to swap that right? It just seemed counter productive that i'd have to relearn basic habits (right click for zoom on weapons and default spyglass) to reuse one tool. Dont get me wrong. I love this mod. I just have a hard time scoping things out in caves (i act as scout/recon for my tribe)
Icebreccer  [Autor] 30. Juni 2017 um 2:05 
@Eva Pilot 01: The "scoping" was moved from the default "Iron Sight" (RMB) to allow people to use RMB attacks on their creatures.
Diamond Rust 29. Juni 2017 um 20:54 
Is there any way to swap the zoom and door activation?
It makes more sense to map the zoom together with Iron Sights for weapons and to press G to activate the doors. (Talking about default keys)
Icebreccer  [Autor] 28. Juni 2017 um 5:39 
@C@tzG0ME0W: Symbol is intended, I now mark all my modded items with Ø symbol.Also are you sure you are using correct keys to open the doors? Check the pictures to see the new key binding layout.
Sir Cattington 28. Juni 2017 um 5:06 
@Judqment8 There is a symbol bottom left of the omnicular and now i can't open any doors Can i get some Help
D2Legend 20. März 2017 um 12:50 
Is there any way to disable the open door function?
WristWeightsEngaged 11. Feb. 2017 um 17:11 
thumbs down until door functionality and scope toggle functionality are decoupled. dumbest idea ever.
.Pyr0 5. Feb. 2017 um 15:03 
This mod is working great but its not showing information on enemy structures or dinos. I understand not seeing the hp but i cant see any info when looking at a non tribe member or tame.
twoofsharp 23. Jan. 2017 um 0:50 
nother guy can't get it to my eye.. reset (R) nothing.
Icebreccer  [Autor] 31. Dez. 2016 um 2:40 
@HornySexSlave Mk IIII: Yes? In the last version the key was RMB, but the function was the same.

Also just don't look directly at a gate/door when you activate the scope. I might tweak it in the future version, but for now I have my hands full on another project.
Chinlc 31. Dez. 2016 um 2:03 
The omnicular hotkey for drag body zooms in and activates doors with same key with no difference in them. I will be holding down to zoom but it will activate the doors too
Icebreccer  [Autor] 31. Dez. 2016 um 1:34 
@HornySexSlave Mk IIII: They were always in the same key, now it's just a different one.
Chinlc 30. Dez. 2016 um 19:22 
Worst update since last update.
You made looking into the scope and opening doors the same thing, makes looking at tames behind taming pens a huge hassle <.<
Randomplayer 29. Dez. 2016 um 14:49 
Running this great Mod on these servers
Wiped 12/25 JustAnotherArkCluster Island/Center/Scorched Earth[2.5xG][5xT.XP][QoLmods]
http://steamproxy.com/groups/JustAnotherArkServer
IrishMob 28. Dez. 2016 um 17:15 
so as long as i shoot it once with a tranq i can see it
Chinlc 28. Dez. 2016 um 16:08 
@judgement, you didnt respond to my post
I am now using the hotkey right alt, left alt and left control to open the s+ glass metal behemoth gate. It works normally on s+ metal door, havent checked other doors out.
Icebreccer  [Autor] 28. Dez. 2016 um 8:21 
@✪ Irish.Mob: It shows torpor as long as current torpor is greater than 0.
IrishMob 27. Dez. 2016 um 22:29 
does this show torpor of dinos that arent being tamed?
Chinlc 26. Dez. 2016 um 1:54 
But the old one allows everyone to open your doors and gates XD
Icebreccer  [Autor] 26. Dez. 2016 um 1:53 
@H3xx: Not really, you can easily rebind it to another key and now it leaves both LMB and RMB free like for dino attacks. I have mine set to a thumb mouse button and it works like a charm. Just takes a while to get used to.

Also if you really dislike it then you can easily use the "old" version for now.
H3xx 25. Dez. 2016 um 17:14 
Drag body button to activate scope?! No offense, but that's insanely counterintuitive.
Icebreccer  [Autor] 25. Dez. 2016 um 17:09 
@H3xx: Did you check the new key bindings. RMB is not the "scope" button anymore.
H3xx 25. Dez. 2016 um 16:30 
In game right now, have it built, but I can't even put it up to my eye for some reason...
Chinlc 25. Dez. 2016 um 11:04 
@judqment8:I am now using the hotkey right alt, left alt and left control to open the s+ glass metal behemoth gate. It works normally on s+ metal door, havent checked other doors out.
Icebreccer  [Autor] 24. Dez. 2016 um 12:38 
@HornySexSlave Mk IIII: Which button are you trying to use? What kinds of gates are you using?
Chinlc 24. Dez. 2016 um 11:15 
Hello
The open door function doesnt seem to work for my dino gates