ARK: Survival Evolved

ARK: Survival Evolved

Omnicular Remote v1.2
42 commenti
YorКа 3 mag 2022, ore 10:30 
Very good modification
Croc 12 ago 2019, ore 0:03 
Yes! Finally! Only monsters don't color-code
Nerd 13 apr 2018, ore 6:25 
One more thing (feedback): I found it better with the round crosshair. With the small dot, although it is more decent, I often find myself putting it accidently away, since I often don´t notice the small dot.
Nerd 9 apr 2018, ore 14:35 
I love this spyglas the most out of all available spyglass mods. One thing that I would like to suggest is to add an torpormeter, this could be very handy.
Anyway, thx for this fantastic mod!
Quag 15 dic 2017, ore 1:52 
When i have the ulitmate spyglass in my hand and go to the menu, the cursor disapears and will not return until i somehow get it out of my hand.
Icebreccer  [autore] 13 dic 2017, ore 14:20 
@Gran: Seems to be an issue with weapon attachments in general. Lots of reports in the discussion section about vanilla flashlights and laser sights. Best to just wait for a fix from the devs for now.
Gran 13 dic 2017, ore 14:08 
Somehow in Abberation the option to switch to the Torpor Display is disabled. Could you please take a look at it and if possible fix it. Thank you.
Neo 4 lug 2017, ore 13:16 
Wow that was fast, thank you very much! Keep up the great work! ;)
Icebreccer  [autore] 4 lug 2017, ore 12:55 
v1.2 - Released!
---------------------------
- Added RMB version of the Omnicular Remote
- Change description to give list of keybindings
Neo 4 lug 2017, ore 9:23 
Oh my, looking through the scope with the new keybinding is horrible! Please rebind it to RMB like the old mod version. -.-"
nevcairiel 3 lug 2017, ore 7:49 
The old keybindings were perfect. Just un-equip the scope if you want to attack with the dino, its not rocket science. Now its annoying. :(
Ferrus 1 lug 2017, ore 13:42 
i am an admin yes
Icebreccer  [autore] 1 lug 2017, ore 4:50 
@Ferrus: Were you an admin when you tried to open "Admin only" doors?
Ferrus 1 lug 2017, ore 4:35 
right solved it, it seems any doors that are admin on to open cant be opened with the scope for some reason
Ferrus 1 lug 2017, ore 4:22 
i cant get the door operning to work looked at the keybinds and nothing - any ideas ppl as its a pain in the arse now having to dismount and remount all the time
Icebreccer  [autore] 1 lug 2017, ore 2:16 
@Eva Pilot 01: I can think about something when I get the time. I would make the key bindings customizable in an .ini file, but sadly it's not possible.
Diamond Rust 30 giu 2017, ore 20:54 
@judgement8 I dont suppose there can be an option to allow us to swap that right? It just seemed counter productive that i'd have to relearn basic habits (right click for zoom on weapons and default spyglass) to reuse one tool. Dont get me wrong. I love this mod. I just have a hard time scoping things out in caves (i act as scout/recon for my tribe)
Icebreccer  [autore] 30 giu 2017, ore 2:05 
@Eva Pilot 01: The "scoping" was moved from the default "Iron Sight" (RMB) to allow people to use RMB attacks on their creatures.
Diamond Rust 29 giu 2017, ore 20:54 
Is there any way to swap the zoom and door activation?
It makes more sense to map the zoom together with Iron Sights for weapons and to press G to activate the doors. (Talking about default keys)
Icebreccer  [autore] 28 giu 2017, ore 5:39 
@C@tzG0ME0W: Symbol is intended, I now mark all my modded items with Ø symbol.Also are you sure you are using correct keys to open the doors? Check the pictures to see the new key binding layout.
Sir Cattington 28 giu 2017, ore 5:06 
@Judqment8 There is a symbol bottom left of the omnicular and now i can't open any doors Can i get some Help
D2Legend 20 mar 2017, ore 12:50 
Is there any way to disable the open door function?
WristWeightsEngaged 11 feb 2017, ore 17:11 
thumbs down until door functionality and scope toggle functionality are decoupled. dumbest idea ever.
.Pyr0 5 feb 2017, ore 15:03 
This mod is working great but its not showing information on enemy structures or dinos. I understand not seeing the hp but i cant see any info when looking at a non tribe member or tame.
twoofsharp 23 gen 2017, ore 0:50 
nother guy can't get it to my eye.. reset (R) nothing.
Icebreccer  [autore] 31 dic 2016, ore 2:40 
@HornySexSlave Mk IIII: Yes? In the last version the key was RMB, but the function was the same.

Also just don't look directly at a gate/door when you activate the scope. I might tweak it in the future version, but for now I have my hands full on another project.
Chinlc 31 dic 2016, ore 2:03 
The omnicular hotkey for drag body zooms in and activates doors with same key with no difference in them. I will be holding down to zoom but it will activate the doors too
Icebreccer  [autore] 31 dic 2016, ore 1:34 
@HornySexSlave Mk IIII: They were always in the same key, now it's just a different one.
Chinlc 30 dic 2016, ore 19:22 
Worst update since last update.
You made looking into the scope and opening doors the same thing, makes looking at tames behind taming pens a huge hassle <.<
Randomplayer 29 dic 2016, ore 14:49 
Running this great Mod on these servers
Wiped 12/25 JustAnotherArkCluster Island/Center/Scorched Earth[2.5xG][5xT.XP][QoLmods]
http://steamproxy.com/groups/JustAnotherArkServer
IrishMob 28 dic 2016, ore 17:15 
so as long as i shoot it once with a tranq i can see it
Chinlc 28 dic 2016, ore 16:08 
@judgement, you didnt respond to my post
I am now using the hotkey right alt, left alt and left control to open the s+ glass metal behemoth gate. It works normally on s+ metal door, havent checked other doors out.
Icebreccer  [autore] 28 dic 2016, ore 8:21 
@✪ Irish.Mob: It shows torpor as long as current torpor is greater than 0.
IrishMob 27 dic 2016, ore 22:29 
does this show torpor of dinos that arent being tamed?
Chinlc 26 dic 2016, ore 1:54 
But the old one allows everyone to open your doors and gates XD
Icebreccer  [autore] 26 dic 2016, ore 1:53 
@H3xx: Not really, you can easily rebind it to another key and now it leaves both LMB and RMB free like for dino attacks. I have mine set to a thumb mouse button and it works like a charm. Just takes a while to get used to.

Also if you really dislike it then you can easily use the "old" version for now.
H3xx 25 dic 2016, ore 17:14 
Drag body button to activate scope?! No offense, but that's insanely counterintuitive.
Icebreccer  [autore] 25 dic 2016, ore 17:09 
@H3xx: Did you check the new key bindings. RMB is not the "scope" button anymore.
H3xx 25 dic 2016, ore 16:30 
In game right now, have it built, but I can't even put it up to my eye for some reason...
Chinlc 25 dic 2016, ore 11:04 
@judqment8:I am now using the hotkey right alt, left alt and left control to open the s+ glass metal behemoth gate. It works normally on s+ metal door, havent checked other doors out.
Icebreccer  [autore] 24 dic 2016, ore 12:38 
@HornySexSlave Mk IIII: Which button are you trying to use? What kinds of gates are you using?
Chinlc 24 dic 2016, ore 11:15 
Hello
The open door function doesnt seem to work for my dino gates