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pls fix this, as variant - disable the option to talk to an NPC if they're hostile. This will prevent the game from freezing.
The Week One Npc's are technically zombies.
The Knox Event Npcs are Npcs.
That mean, that the Knox Event Npc's kill the week one Npc's.
But the Week one Npc's don't know the knox event npc's.
@Shabloom I worked on it a bit yesterday to get a feel for roughly how much work it is to fix properly. The inventory bug is the least problem there is. The next patch will probably see it improved somewhat, but it's going to take some time to fix it properly.
how school affect? what gives friend chance? what is reform chance? how works morality cutoff? and e.t.c. ?
1. Means they will not attack unless attacked
2. Means They attack at medium range
3. Means They attack Longer Range and find the zombie in the area and attack
i have anthro survivors and furry apoclyps along with some armour mods a few spawn location mods and some clothing mods along with bodily function mod
If you still want to give it a shot, feel free to join the Discord and I'll try to get you sorted.
@kobi Read the description. There's a link there.