Left 4 Dead 2
Chernobyl Map 4 Edict Crash Fix
16 comentarios
Nehvar 3 SEP a las 20:40 
That last update seems to have fixed the only crash I was still getting with Chernobyl (something about returning "o" when expecting "{"). Excellent job.
Shadowysn 21 JUN a las 20:37 
It might be possible to fix this edict crash without compromising on decals, Cold Front uses a script file ran on mapspawn_addon.nut to spawn decals in that would otherwise count to the limit.
Here is a comment from the script for this.
// This spawns decals in via script before the maps loads. Decals add 1 edict only when first loaded in, which can push you over the edict limit. Spawning them via script solves this issue.
// Add map name as 'case <mapname>:' when needing to spawn decals with script in other maps
// IncludeScript seems to add a milisecond delay if used and script doesn't exist
Light worker 1 ABR a las 7:24 
COOL
CaptPatrick01 31 MAR a las 17:50 
The map 3 to 4 transition always has new problems, like some kind of voodoo curse.
[Proyecto&Alice] 16 MAR a las 4:06 
To be more specific, just subscribe to all the original Chernobyl map parts and this mod without the required items. I'm not saying they don't work, I just haven't tried them yet. Well, anyway, I came to tell you about my experience with this mod since I've seen several comments that say it has errors and such. I hope it helps.
[Proyecto&Alice] 16 MAR a las 3:48 
hello friends, I just wanted to make it clear that this mod has worked wonders for me. I CREATED MY 8-PLAYER SERVER AND USED A LOT OF SCRIPTS AND SKINS WITHOUT ANY PROBLEMS OR ERRORS. For it to work properly for you, like it did for me, simply subscribe to all parts of the original Chernobyl maps and to this mod. It will appear in red in the mods section; ignore it and enjoy all the maps without getting kicked out of nowhere, like you guys did before this man performed this miracle. FIRST OF ALL, THANK YOU, BROTHER! THANKS TO YOU, I HAVE BEEN ABLE TO ENJOY THIS SPECTACULAR MAP WITH ALL MY MODS AND SCRIPTS. RATING 100/10😎👍 DATE: 03/16/25
∑ήčö 10 ENE a las 4:39 
Server And Client Crashed.
MapEntity_ParseAllEntities: found o when expecting {MapEntity_ParseAllEntities: found o when expecting {
RalphZ19 30 NOV 2024 a las 20:25 
there another error seem to say map not loaded
Edison Gar 14 NOV 2024 a las 7:24 
Loading from 3rd map to 4th causing MapEnity_ParseAllEntities error, probably something to do with the lmp file I think.
Legatus General 27 SEP 2024 a las 5:27 
still crashed.
Shao 24 SEP 2024 a las 14:44 
Hey you, sorry for missing out on that. I thought I had added your fix already, did so now!
BECKBRU 11 SEP 2024 a las 3:40 
1o/1o Map NAO JOGA COM OS BOTS Gameplayer https://www.youtube.com/watch?v=h3Bw9poMe5o&ab_channel=BECKBRU
CaptPatrick01 25 AGO 2024 a las 16:22 
It says bad inline model number 302
RogerDatSoldier 16 AGO 2024 a las 1:36 
Finally. God bless you man
Slytherin58.AlnPH 15 AGO 2024 a las 23:39 
Good very good! i fix left 4 bots
Edison Gar 15 AGO 2024 a las 8:48 
You deserve a good medal for making custom map fixes :)