RimWorld
Clown Mod
Комментариев: 140
O N E T O Z A U R 10 мая. 2024 г. в 4:14 
We need someone to revive this mod. I crave it so bad
HenThai14 5 мая. 2024 г. в 3:22 
would love to see it for 1.5 :)
Gardevoir&MGEbrother8008 16 апр. 2024 г. в 11:58 
man there has to be a arkham asylum joker how else am I gonna recreate Lopunny & Joker bit
obsidian29 15 фев. 2024 г. в 5:58 
Semi-voluntary Joker laugh
传说中的Mila 26 янв. 2024 г. в 12:50 
Is there a mime mod?
camblycreeper 14 янв. 2024 г. в 22:44 
Had Tribal pawn die from Clown Venom after a random attack from a guy with a flower came and hit him once. There was no saving poor Shanks, no amount of rest or medicine could make it stop.
4/10,
Nerf Clown Venom and make Clown stuff be hidden behind Medieval research at least, weird having clown traps accessible to palaeolithic wild men who barely understand traps and Neolithic tribes that don't know what steel is for.
Funny, yes, but needs balancing.
This_Guy 23 дек. 2023 г. в 21:07 
I already have PTSD from SS14, please no more!
HeavyMetalClown 16 ноя. 2023 г. в 12:52 
I approve.
Clownicus 18 окт. 2023 г. в 8:02 
[\CLOWN ASSAULT IN PROGRESS/]
Dr Jimothy 11 окт. 2023 г. в 15:45 
@HighKngRoku

Use xenotype spawn control and the clown xenotype mod. It's beautiful. Honk honk.
HighKingRoku 11 июн. 2023 г. в 16:07 
Not sure if this is still getting updated, but what about some Clown genes?
󠀡󠀡 󠀡󠀡 󠀡󠀡 󠀡󠀡 30 апр. 2023 г. в 20:27 
can we get a spoiler discussion with the special traits the items have?
Peck 25 апр. 2023 г. в 17:37 
10/10 havent even used it but probably good :steamhappy:
nyozzl 3 мар. 2023 г. в 20:01 
the emergency shuttle has been called

Pls help clown has broken into armoury again
enigman 13 фев. 2023 г. в 12:43 
Now we need a Coulrophobia trait that makes pawns flee at the sight of a clown army.
BooralKing 16 янв. 2023 г. в 3:12 
I'm really enjoying this mod

Dang i wish fullblown clown mod
clown genetic, balloon dogs
vomiting confetti
AcePlaysGames 13 ноя. 2022 г. в 9:20 
what about the joker
Bossclown 10 ноя. 2022 г. в 8:51 
CLOWNS :FarceFace:
BooralKing 10 ноя. 2022 г. в 3:14 
Thank you
Bobby_Hill (♀) 31 окт. 2022 г. в 20:51 
We need clown backstories!!! please @Higgs
Bossclown 29 окт. 2022 г. в 13:01 
Its clowning time :FarceFace:
mynameactually 10 окт. 2022 г. в 10:56 
After having played some Barotrauma, I'm tempted to add this just because. lol
birch tree 2 сен. 2022 г. в 23:40 
*honk* *honk* - Benjamin Dover, 4 seconds before being shot on the escape shuttle
Millennium 24 июл. 2022 г. в 0:35 
ss13 vibes
CharBud 4 июл. 2022 г. в 14:17 
"CLOWN IS GOING MACH ONE" - Based on true events
Higgs  [создатель] 25 июн. 2022 г. в 19:55 
@CHAD HONKER - papers be sharp yo.

@FireBone - No idea. Probably not, maybe a modded medication could.
Ultimate Eye 8 мая. 2022 г. в 4:04 
cluwne in medb- HUUUNKE
Project_Storm 6 мая. 2022 г. в 11:05 
is it possible to cure clown venom without a healermekserum or dies the pawn always?
Ultimate_Shrimp_Head_Dude 27 апр. 2022 г. в 13:33 
what the fxxk is the paper cut?
DaBigFist 14 апр. 2022 г. в 15:49 
A space station 13 mod?! In this place of steam, uploaded in 2020, localized entirely within the rimworld workshop section?
NoOne_ReaVen 18 мар. 2022 г. в 7:50 
Continues Raid BGM: March of the Gladiators
Terry Hintz 27 дек. 2021 г. в 1:06 
HONK
Higgs  [создатель] 28 ноя. 2021 г. в 11:42 
@Ezoteryco - Ah. I haven't really watched any streamers. Nice to know. As for the update, currently just updating the graphics slowly when I have time/mood.

I haven't really seen what's new on how to make the faction appear on the map or how idealogy/memes stuff are added. But I'll see what I can do. Probably add another clown themed set, not sure.
Roque the Rogue 10 ноя. 2021 г. в 11:49 
This mod has been showcased quite a bit on Mr Sam Streamer vids, quite fun watching it in there.

If you plan on additional things may I suggest a Clown Culture? with clown names, jester, mimes and ss13 other references such as the honkmother?

Thank you for bringing it back Higgs, you are extremely talented.
Higgs  [создатель] 9 ноя. 2021 г. в 13:08 
When I have time, there's a chance of making a updated graphics and additional things for 1.3+.
Lidocaína 17 сен. 2021 г. в 12:42 
Comically Uncharacteristic Space Clown
Evil Bone Man 12 сен. 2021 г. в 15:37 
Its the funny space clown!
Roque the Rogue 1 авг. 2021 г. в 10:50 
@Higgs - Sure thing friend, thank you for all your hard work, it is appreciated. I've figured out a few errors for the Judge Mod.
Higgs  [создатель] 31 июл. 2021 г. в 9:22 
@Ezoteryco - I'll see what I can do when I have time.
Roque the Rogue 30 июл. 2021 г. в 7:58 
In Ideology world generation screen you can now choose how many factions of a certain type are allowed to spawn or if they're allowed to spawn at all.
Higgs  [создатель] 29 июл. 2021 г. в 22:03 
@Ezoteryco - I have no idea how that works.
Roque the Rogue 29 июл. 2021 г. в 20:00 
Can we also change how many clown factions can we have? or disable them in the new factions men?
Higgs  [создатель] 15 июл. 2021 г. в 19:31 
@Knees and Toes - It is planned. :KaneLives:
Higgs  [создатель] 5 июн. 2021 г. в 21:35 
@Naxdar - Yea. All weapons I made are experiments that are not balanced, just changed numbers that are similar to some vanilla assets but some are adjusted randomly. Seems like you need to thread carefully around deck holders.
Naxdar 5 июн. 2021 г. в 16:41 
Hey, me again. I confirm the clown raids are working properly now.
I found another issue though : is it normal for the "Paper Cut" hediff to not decrease and go away by itself? An animal/pawn downed by the debuff will never get up unless by the use of a healer mech serum.
Higgs  [создатель] 3 июн. 2021 г. в 18:37 
@Naxdar Updated.
Higgs  [создатель] 3 июн. 2021 г. в 18:32 
@Naxdar I'll lower the cost of the clowns by a lot. Maybe a horde would be annoying. lol
Naxdar 3 июн. 2021 г. в 18:03 
From what I understand, the 40 pt clown (clown trader) does not generate in hostile raids. I didn't see any mention of it when spawning raids or using the dev mode command to simulate raid contents.
The 100 pts one (clown operator) can only exist once in the raid.
The 200 pts one (clown scout, who's worth half a centipede at this point) can only generate if the total raid score exceeds ~1800 pts, according to the <maxPawnCostPerTotalPointsCurve> tag in the clown faction file.
Hope this helps you.
Higgs  [создатель] 3 июн. 2021 г. в 17:26 
@Naxdar I haven't been in the modding community for awhile. Looking at the stats/points- highest is a 200 and the lowest is a 40. Seems to be okay. Unless there's a mod that adjust how points/raids are distributed. I have no idea.
Naxdar 3 июн. 2021 г. в 16:56 
It seems the raids from hostile clown factions do not generate properly, up until 1900 raid points (when clown scouts are allowed to generate), clown raids consists of only one lone clown. Above that threshold, their numbers are still lacking.