Space Engineers

Space Engineers

Nanite Control Factory - Automated Construction (Not working - Old Version)
Menampilkan141-150 dari 198 kiriman
< 1 ... 13  14  15  16  17 ... 20 >
Pembaruan: 5 Apr 2016 @ 4:26pm

- Fixed weld size part 2

Pembaruan: 5 Apr 2016 @ 2:24pm

- Optimizing some pathing for MP

Pembaruan: 5 Apr 2016 @ 12:03pm

- Updated weld distance inside blocks, hopefully this fixes issues with it not welding lights in all situations.
- Added hard limit on the amount of nanite particles visible on screen (reduces issues with lots of factories)
- Added hard limit on the amount of electricity bolts on screen (reduces issues with lots of factories)
- Draw distance is now dependent on the camera and not the player. This fixes effects not showing up properly in spectator.

Pembaruan: 5 Apr 2016 @ 10:43am

Pembaruan: 4 Apr 2016 @ 10:18am

Pembaruan: 3 Apr 2016 @ 10:54pm

- Fixed factories no longer take inventory from other factories.

Pembaruan: 3 Apr 2016 @ 10:39pm

- Fixed issues with inventory and components. Inventory should no longer be discarded under any circumstances.
- Inventory of the factory has been increased, as it was set to the wrong size. The inventory size should have been 7.5x7.5x2.5, but was set to 2.5x2.5x2.5. This has been corrected. Please note that inventory sizes are saved when a block is created, so in order to get a fixed inventory, you need to rebuild the factory.
- Fixed detail readout of missing components. Was giving a list of all components required for missing blocks instead of just what's needed.

Pembaruan: 3 Apr 2016 @ 9:11pm

- Fixed issue with component order

Pembaruan: 3 Apr 2016 @ 11:06am

Pembaruan: 3 Apr 2016 @ 9:37am

- Factory no longer requires components in creative
- Factory no longer discards components when full