Space Engineers

Space Engineers

Nanite Control Factory - Automated Construction (Not working - Old Version)
Näytetään 91–100 / 198
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Päivitys: 25.4.2016 klo 21.34

- Factory now clears it's inventory when 75 full if possible.
- Fixed an issue with speed settings of nanites. Some weren't obeying their min time setting.

Päivitys: 25.4.2016 klo 11.50

- Added MinTravelTime setting to all functions. Setting this allows you to control the minimum time spent on that function.
- Added a DistanceDivisor. This is the divisor used when determining how long it takes for a nanite to do it's task based on distance. So basically the amount of time required for a nanite to do something is:

max(MinTravelTime, DistanceToTarget / DistanceDivisor)

- Fixed an issue with conveyor resorting.
- Addressed an issue with splits on a station.

Päivitys: 25.4.2016 klo 9.39

- Fixed an issue with the grind area on small grids, as it wasn't grinding angle blocks correctly.

Päivitys: 25.4.2016 klo 8.56

- Deconstructing in creative now gives components back
- Fixed an issue with Conveyor Rebuilding

Päivitys: 24.4.2016 klo 23.27

Päivitys: 24.4.2016 klo 20.27

Päivitys: 24.4.2016 klo 14.20

Päivitys: 24.4.2016 klo 14.16

Päivitys: 24.4.2016 klo 14.06

Päivitys: 24.4.2016 klo 13.57