Garry's Mod

Garry's Mod

Dynamic Combine Flashlights [Optimisation Update]
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Update: 21 Dec, 2024 @ 10:57am

-Optimisation options, max flashlights, shadow resolution

Update: 20 Dec, 2024 @ 5:26pm

-Fixed flares appearing through npcs and props

Update: 20 Dec, 2024 @ 1:49pm

-Flashlights and spotlights now have lens flares and fade depending on angle
-Beams now fade depending on angle
-Added APC spotlights

Update: 12 Dec, 2024 @ 6:24pm

-Fixed threshold level

Update: 12 Dec, 2024 @ 6:14pm

-Added menu to blacklist models from using flashlight (Useful for custom NPCs that use npc_combine_s as a base)
-Added menu for adding an offset to the flashlight's origin per weapon (Must be configured manually)

Update: 11 Dec, 2024 @ 4:16pm

-Fixes

Update: 11 Dec, 2024 @ 3:28pm

-Fixes

Update: 11 Dec, 2024 @ 2:47pm

-Added spotlights for Striders and Gunships
-Added option to make the flashlights head mounted

Update: 10 Dec, 2024 @ 4:39pm

-Added Hunter eye lights (They also turn red while charging, pretty terrifying)
-Added brightness setting
-Fixed beams going through walls (Though it looks kinda ugly, not much I can do about that)

Update: 9 Dec, 2024 @ 12:19pm

-Added support for rebels and citizens!