Garry's Mod
Dynamic Combine Flashlights [Optimisation Update]
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Обновление: 21 дек. 2024 г. в 10:57

-Optimisation options, max flashlights, shadow resolution

Обновление: 20 дек. 2024 г. в 17:26

-Fixed flares appearing through npcs and props

Обновление: 20 дек. 2024 г. в 13:49

-Flashlights and spotlights now have lens flares and fade depending on angle
-Beams now fade depending on angle
-Added APC spotlights

Обновление: 12 дек. 2024 г. в 18:24

-Fixed threshold level

Обновление: 12 дек. 2024 г. в 18:14

-Added menu to blacklist models from using flashlight (Useful for custom NPCs that use npc_combine_s as a base)
-Added menu for adding an offset to the flashlight's origin per weapon (Must be configured manually)

Обновление: 11 дек. 2024 г. в 16:16

-Fixes

Обновление: 11 дек. 2024 г. в 15:28

-Fixes

Обновление: 11 дек. 2024 г. в 14:47

-Added spotlights for Striders and Gunships
-Added option to make the flashlights head mounted

Обновление: 10 дек. 2024 г. в 16:39

-Added Hunter eye lights (They also turn red while charging, pretty terrifying)
-Added brightness setting
-Fixed beams going through walls (Though it looks kinda ugly, not much I can do about that)

Обновление: 9 дек. 2024 г. в 12:19

-Added support for rebels and citizens!