Garry's Mod
Dynamic Combine Flashlights [Optimisation Update]
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Actualización: 21 DIC 2024 a las 10:57 a. m.

-Optimisation options, max flashlights, shadow resolution

Actualización: 20 DIC 2024 a las 5:26 p. m.

-Fixed flares appearing through npcs and props

Actualización: 20 DIC 2024 a las 1:49 p. m.

-Flashlights and spotlights now have lens flares and fade depending on angle
-Beams now fade depending on angle
-Added APC spotlights

Actualización: 12 DIC 2024 a las 6:24 p. m.

-Fixed threshold level

Actualización: 12 DIC 2024 a las 6:14 p. m.

-Added menu to blacklist models from using flashlight (Useful for custom NPCs that use npc_combine_s as a base)
-Added menu for adding an offset to the flashlight's origin per weapon (Must be configured manually)

Actualización: 11 DIC 2024 a las 4:16 p. m.

-Fixes

Actualización: 11 DIC 2024 a las 3:28 p. m.

-Fixes

Actualización: 11 DIC 2024 a las 2:47 p. m.

-Added spotlights for Striders and Gunships
-Added option to make the flashlights head mounted

Actualización: 10 DIC 2024 a las 4:39 p. m.

-Added Hunter eye lights (They also turn red while charging, pretty terrifying)
-Added brightness setting
-Fixed beams going through walls (Though it looks kinda ugly, not much I can do about that)

Actualización: 9 DIC 2024 a las 12:19 p. m.

-Added support for rebels and citizens!