Total War: WARHAMMER III

Total War: WARHAMMER III

SCM Marienburg (6.3)
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Pembaruan: 14 Feb @ 8:34pm
berdasarkan Team SCM

2025/FEB/15 Rhox
- Added DLC lock to Egmond and Mundvard (Base TW1) Allowing players to play some culture without DLC wasn't Mixu or my intention. It was an oversight. (They had separate culture for a while)

Pembaruan: 5 Feb @ 4:45pm
berdasarkan Team SCM

2025/FEB/06 Rhox
- Added campaign restraint to the Fooger caravan campign group member

Pembaruan: 9 Jan @ 12:42am
berdasarkan Team SCM

2024/JAN/09 Rhox
- Fixed the issue of Mundvard missing tunneling stance

Pembaruan: 18 Des 2024 @ 7:05am
berdasarkan Team SCM

2024/DEC/19 Rhox
- Removed old currently unused landship from the unit sets as it was causing CTD on hovering

Pembaruan: 14 Des 2024 @ 8:36am
berdasarkan Team SCM

2024/DEC/15 Rhox
- Added Master Engineer to Camille
- Removed unique allied outpost because it added extra burden for all Empire players and all new Culture mods while only adding custom garrison
- Stance effect thing

Pembaruan: 21 Nov 2024 @ 6:27am
berdasarkan Team SCM

2024/NOV/21 All is Dust
- Fixed the issue of Crispjin's double mustache

Pembaruan: 31 Okt 2024 @ 8:50am
berdasarkan Team SCM

Empty Update

Pembaruan: 11 Okt 2024 @ 7:36am
berdasarkan Team SCM

2024/OCT/11 Rhox
-Changed lore of sea's magic type in the UI as it wasn't matching with what it actually is

Pembaruan: 29 Agu 2024 @ 4:07am
berdasarkan Team SCM

2024/AUG/29 Rhox
Changed the caravan overriding script to fit with the 5.2.2 patch

Pembaruan: 21 Agu 2024 @ 5:35am
berdasarkan Team SCM

2024/AUG/21 Rhox-3
- Fixed the name of the icon. Yeah stupid of me