Total War: WARHAMMER III

Total War: WARHAMMER III

SCM Marienburg (6.3)
1,102 Comments
VarlkaR 7 Nov @ 3:13am 
Hi is it normal for Jan Van's name to not showing in Elector Count menu?
Rhox  [author] 31 Oct @ 5:22pm 
No issue here. It's likely to be a script break from other mods or you're using another startpos mod.

Always try with min mods before reporting
Ghostgg10 31 Oct @ 10:27am 
corsairs of spire skill in camille dauphina tree doesn't trigger the dilemma like other pirate hunting skill.
I Am Neenja 26 Oct @ 12:01pm 
@gorilla_cenk_93
Pretty sure you need the elspeth DLC
Dragon32 26 Oct @ 3:27am 
@gorilla_cenk_93
That I don't know I'm afraid.
gorilla_cenk_93 26 Oct @ 12:49am 
ok i own this but dont know why cannot recruit landships maybe elspeth dlc i needed ?
Dragon32 25 Oct @ 8:14pm 
@gorilla_cenk_93
I think you need to own, but don't need to install, just TW:WH 1
gorilla_cenk_93 25 Oct @ 1:22pm 
must i instal wh 1 and 2 for the units ?
gorilla_cenk_93 25 Oct @ 4:48am 
why cannot recurit landships ?
Rhox  [author] 22 Oct @ 12:43am 
Wh1
Kadamah 22 Oct @ 12:26am 
Does this mod require any DLC to work properly?
Rhox  [author] 21 Oct @ 10:47pm 
I don't do balancing so lower difficulties or post it in the Discord and hope HKrul reads it.
I'll check the patrol coordinates
aolanqia 21 Oct @ 10:27pm 
After kuresh update, Camille Dauphina have a hard time at the start of campaign, she need stronger start units or weaken the norsemen as they may escape and raid,if you persuit them ,they have another troop threaten your capital then Champion of Bastion Stair won't let you unify the province.

Also check with the blue pirates, they may appear at untouchable land( for terrain has been updated ),same problem for other faction in ind or kuresh(Champion of Bastion Stair has samilar problem for it enemys)
Ghostgg10 19 Oct @ 7:00pm 
Ok will do
Rhox  [author] 19 Oct @ 3:48pm 
Ghostgg10// It works fine. It's your mod list issue.
Try with min mod first and point out what mod is causing problem if you want to report.
Ghostgg10 19 Oct @ 9:04am 
couldn't activate "lileath's call" skill for camille dauphina
Ghostgg10 17 Oct @ 9:15pm 
:)
Rhox  [author] 17 Oct @ 8:52pm 
Ghostgg10//Oh yeah, unique ability ID was overlapping, thanks for the report
Ghostgg10 17 Oct @ 8:40pm 
hello, "bulwark of sea" lord's abilities is not working. when i click on it it doesn't activate.
Rhox  [author] 14 Oct @ 8:08pm 
Heketh//Deathjack: Intended. I haven't asked or forgot why.
DLC one: I haven't removed them. If you don't want them, suggest HKrul why you want it like that way in the Discord
Heketh 14 Oct @ 1:13pm 
Good day. Currently, Deathjacks, Grundel's Defenders and The Hergig Jaegerkorps are still available for recruitment by Jaan despite been Empire RoR.
as 6 Oct @ 7:52am 
confilct Tabletop Caps: Reborn and its submodes
Dragon32 5 Oct @ 11:10am 
@Thamas Rugin
Re-read the Description.
Thamas Rugin 5 Oct @ 8:39am 
Do the custom convoy mods (like Caravans of the Old World) work for these factions, or did you build this with convoy mechanics for them already?
Thamas Rugin 5 Oct @ 8:29am 
Super work! Are these factions compatible with SFO character and unit stats? What about with convoys of the old world?
gorilla_cenk_93 4 Oct @ 5:32am 
why i cannot recurit land ships need i elspeth dlc ?
Rhox  [author] 3 Oct @ 9:17pm 
And yes that is happening thanks for the report. I will look onto it
Heketh 3 Oct @ 12:07pm 
I tried it without any unnecessary mods, but situation didn't change. Once Jaan reaches required level, he also get access to Empire RoR, available for that level. Before, when game sent the player messages about new RoR, it was possible to buy only Marienburg ones.
REITERPALLASCH 2 Oct @ 9:22am 
Thank you so much by not making IEE mandatory for this mod, my computer can't handle it
Internet Explorer 30 Sep @ 11:06pm 
Anyone know of a way to make this work with the Old World Campaign mod without losing access to merchant houses and trade routes?
Rhox  [author] 30 Sep @ 5:53pm 
Which would mean script is not activating. Min mod first please
Heketh 30 Sep @ 1:00pm 
Good day. 1)It seems that Jaan van de Kuypers has access to Empire RoR by default instead of getting it after the mission "Merchant Emperor". 2)Will the lore description for the "Grand Trident of Manann" skill be added in the future?
Rhox  [author] 26 Sep @ 7:39am 
I haven't played Empire for a while so I couldn't remember. And my guess is no.
I would check in vanilla state whether that happens or not
Zoidy 24 Sep @ 3:54pm 
When IEE enabled game crushes when campaign is almost loaded.
Rhox  [author] 19 Sep @ 5:05am 
If that mod touches factions tables and has higher priority, that mod will break this mod in many strings.
jimmymenNL 19 Sep @ 2:12am 
When I use this mod together with the Heraldry, Flags & Banners mod, the name of Jaan van de Kuypers shows up completely blank. The creator of that mod doesn’t know why either, since his mod doesn’t edit anything in the names database at all. I think it happens because both mods edit the flags and banners, and for some reason that causes the issue. It seems to be linked to the flag or banner, but I really don’t know why.
奥威尔·切瑞先生 17 Sep @ 8:56pm 
Are these four human factions divided into empires? Why couldn't "Recruit Defeated Legendary Lords" take effect after eliminating them?
Ganon Cannon 15 Sep @ 10:43am 
IDK if its on my end but Den Euwe skill tree seems laggy and using an insane amount of processing power and crashes my CPU. I have no mods editing skill trees. This is after confederation playing as marienberg. Its only his skill tree. Sorry if im annoying.
Shadow Wizard 10 Sep @ 12:31pm 
any horde factions
Rhox  [author] 8 Sep @ 7:17pm 
Play and read the missions when you get them.
Bunchwald 8 Sep @ 5:27pm 
How i get peter de groot
MetaMasterpiece 6 Sep @ 1:43pm 
Marienburg seems too powerful. In almost every save file I play, I see Marienburg conquering territories far and wide.
Warcommissar1 5 Sep @ 6:44pm 
thanks, love your work btw
Rhox  [author] 5 Sep @ 5:17pm 
It already is. Your other mod is causing priblem or your local mod is not updated
Warcommissar1 4 Sep @ 11:20pm 
any idea when iee and this will work together again?
Rhox  [author] 30 Aug @ 11:54pm 
I wasn't involved with Sigma's heir's compat part, so I haven't got much thing to say
Rhox  [author] 30 Aug @ 11:48pm 
Min mod please. Otherwise the report doesn't have a meaning
Lucius Religaris Heil 30 Aug @ 1:33pm 
SCM Marienburg's description says it's not compatible with SFO and Radious.
But their mod description of moddb mentions it being compatible with Sigmar's Heirs.
Kalameets 30 Aug @ 4:45am 
After multiple try, i've noticed that this mod (a good one), is not compatible with SFO, Radious and sigmar's heir, or problably mods that modify empire because i got some LUA error, when solved the commercial roads of SCM Marienburg a disabled.
Rhox  [author] 29 Aug @ 1:46am 
Note: This mod won't work with IEE right now, and won't get an update until 6.3 officially drops