RimWorld

RimWorld

Big and Small - Genes & More
Ergebnisse 81–90 von 295
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Update: 21. Juli 2024 um 0:57

[Auto-generated text]: Update on 7/21/2024 9:57:29 AM.

Added the Mimic-body to the same exclusion tag as the other body-thingdef swappers.

Update: 2. Juli 2024 um 0:19

Update on 7/2/2024 9:19:27 AM.
Fixed Goliath Form damage factor being in the offset and causing them to take more damage instead of less.

Update: 1. Juli 2024 um 11:40

Update on 7/1/2024 8:39:52 PM.

Buffed the True Form genes somewhat and made them able to spawn in random gene packs.

Update: 1. Juli 2024 um 4:52

Update on 7/1/2024 1:51:51 PM.

Fixed the True Form genes not being visible in the start-of-game xenotype editor (accidentally set them to hidden)

Update: 25. Juni 2024 um 3:55

[Auto-generated text]: Update on 6/25/2024 12:55:19 PM.

Update: 23. Juni 2024 um 14:13

Update on 6/23/2024 11:13:26 PM.

Fixed broken description hyperlinks pointing at the wrong item.

Update: 22. Juni 2024 um 12:43

[Auto-generated text]: Update on 6/22/2024 9:42:53 PM.

Update: 21. Juni 2024 um 1:00

Update on 6/21/2024 10:00:41 AM.

Changed the HAR-races so they use the mat/hides of existing vanilla animals instead of having HAR generate new ones.

Fixed a few xml typos.

Changed temperature need genes to not have prerequisites for better compatibility and to get around an issue with them giving metabolism even if disabled. Obviously they will be suicide if the character has no comfortable temperature range, so make sure they have a gene to that effect.

Update: 15. Juni 2024 um 6:08

Update on 6/15/2024 3:08:30 PM.

Ghoul hairstyles will only show up for characters with the "creepy-haired" gene now. You can of course still force them via e.g. the Character Editor.

This was to fix an issue with Ideologies making some spawned characters bald if the ideoology didn't approve of the hairstyle.

Update: 9. Juni 2024 um 7:23

[Auto-generated text]: Update on 6/9/2024 4:21:07 PM.