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Could not resolve cross-reference: No Verse.SoundDef named Psycast_Skip_Exit found to give to BigAndSmall.CompProperties_AbilityFleckOnSelf BigAndSmall.CompProperties_AbilityFleckOnSelf (using undefined sound instead)
https://gist.github.com/HugsLibRecordKeeper/63ed8d3a21688ddf20089b7e4c9e402e
And people breaking their game experience with abuse of mods is your problem because? I already touched all the numbers. expecialy those at endless growth are really not impressive in reallity pawn having this gene in best case scenario is similar in size to a jotum. great work by the way with the mod
It is hard-capped to 600%.
Mostly because apparently there are mods that let you "reverse" hediffs, which would be instantly game-breaking otherwise by giving thousands of stats.
Both are 1.5.
the Cap can worked around but my concern was that changing max severity of soul stockpile in settings lets u set it with cheats on above 600% but any time pawn gains any new soul power it gets dropped to 600% and that doesnt seem to look intensional unless its hard capped somewhere else and it is indeed intensional
1.5 or 1.6?
If 1.6 I'd suggest to verify files using steam. I think error is from something trying to use a class from the 1.6 version
Exception drawing Ripley: System.TypeLoadException: Could not resolve type with token 01000016 from typeref (expected class 'BigAndSmall.BSCache' in assembly 'BetterPrerequisites, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null')
[Ref 5A4879AF] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.DynamicDrawManager:DrawDynamicThings ()
Verse.Map:MapUpdate ()
Verse.Game:UpdatePlay ()
Verse.Root_Play:Update ()
My patch checks if <nullifyingTraits> exists before adding a new entry for it, I'm guessing whatever mod adds IronBack doesn't which results in an extra copy.