Europa Universalis IV
Colonial Partitioning
11–20 из 25
< 1  2  3 >
Обновление: 29 дек. 2022 г. в 2:55

1.0.5d

  • Undo Partitioning Diplomatic Action now fires a choice event where you can chose to set that colony as Protected.

Обновление: 29 дек. 2022 г. в 1:31

1.0.5c

  • Minor Fixes to German Translation (Credit to Thylon)

Обновление: 28 дек. 2022 г. в 18:54

1.0.5b

  • Fixed Protection & Player Protection mechanics for 'Undo Partitioning' Diplomatic Action

Обновление: 28 дек. 2022 г. в 18:35

I had accidentally left my testing cheats decisions active.

Обновление: 28 дек. 2022 г. в 18:09

1.0.5

  • Added 'Undo Partitioning' Diplomatic Action.
    • Note: Only works on colonies partitioned after this update!!!
    • Note: Uses the Tag of the colony in province flags, if you annex the colony or it changes to a formable: They will lose all recognition of partitioned lands
  • Added Recursive Menus
  • Improvements to localisation
    • Added German Translation (Credit to Thylon)
    • Fixed Player Protection settings tooltip
    • Fixed Typo
  • Fixed ability to change startup settings through console commands:
    • Cheats: 'event cpt.98'
    • Multiplayer: 'event cpt.99'
    • NOTE: If specifying a County Tag: that country cannot be AI or the event will not fire.

Обновление: 25 дек. 2022 г. в 17:47

-> Added a check to prevent weird save glitches (prevents a bug where the mod thinks someone is partitioning but is in fact not)
-> Fixed Minor Bug. (Provinces from previous partitions would sometimes be assigned to the core layout of the previous partitioning, not the current layout)

Обновление: 24 дек. 2022 г. в 20:52

-> Fixed Multiplayer Protection

Обновление: 24 дек. 2022 г. в 13:26

I had mistakenly used an always=no for the catch statement when checking if MP delay had expired

Обновление: 24 дек. 2022 г. в 2:54

1.0.4
-> Minor fixes

Обновление: 23 дек. 2022 г. в 23:06