Europa Universalis IV

Europa Universalis IV

Colonial Partitioning
Viser 11–20 av 25 bidrag
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Oppdatering: 29. des. 2022 @ 2.55

1.0.5d

  • Undo Partitioning Diplomatic Action now fires a choice event where you can chose to set that colony as Protected.

Oppdatering: 29. des. 2022 @ 1.31

1.0.5c

  • Minor Fixes to German Translation (Credit to Thylon)

Oppdatering: 28. des. 2022 @ 18.54

1.0.5b

  • Fixed Protection & Player Protection mechanics for 'Undo Partitioning' Diplomatic Action

Oppdatering: 28. des. 2022 @ 18.35

I had accidentally left my testing cheats decisions active.

Oppdatering: 28. des. 2022 @ 18.09

1.0.5

  • Added 'Undo Partitioning' Diplomatic Action.
    • Note: Only works on colonies partitioned after this update!!!
    • Note: Uses the Tag of the colony in province flags, if you annex the colony or it changes to a formable: They will lose all recognition of partitioned lands
  • Added Recursive Menus
  • Improvements to localisation
    • Added German Translation (Credit to Thylon)
    • Fixed Player Protection settings tooltip
    • Fixed Typo
  • Fixed ability to change startup settings through console commands:
    • Cheats: 'event cpt.98'
    • Multiplayer: 'event cpt.99'
    • NOTE: If specifying a County Tag: that country cannot be AI or the event will not fire.

Oppdatering: 25. des. 2022 @ 17.47

-> Added a check to prevent weird save glitches (prevents a bug where the mod thinks someone is partitioning but is in fact not)
-> Fixed Minor Bug. (Provinces from previous partitions would sometimes be assigned to the core layout of the previous partitioning, not the current layout)

Oppdatering: 24. des. 2022 @ 20.52

-> Fixed Multiplayer Protection

Oppdatering: 24. des. 2022 @ 13.26

I had mistakenly used an always=no for the catch statement when checking if MP delay had expired

Oppdatering: 24. des. 2022 @ 2.54

1.0.4
-> Minor fixes

Oppdatering: 23. des. 2022 @ 23.06