Cosmoteer: Raumschiffarchitekt & Kommandant

Cosmoteer: Raumschiffarchitekt & Kommandant

[DIGI] Circular Particle Cannons
Ergebnisse 1–10 von 16
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Update: 25. Sep. um 10:25

v1.4.0
- Add controller overclock
- Add launcher overclock
- Remove hyper-accelerators. Their associated overcharge mechanic now belongs to controller overclock.
- Add silent mode on controller
- Fix parts not respecting scorch status

Update: 13. Sep. um 17:06

- Clean up compatible game version list

Update: 13. Sep. um 17:04

- Make backward compatible with game v0.30.0

Update: 13. Sep. um 16:53

- Fix crashes with sound update

Update: 10. Jul. um 10:03

- Add underlying structure sprites to PAC parts
- Improve interaction between automatic change mode and direct control

Update: 29. Nov. 2024 um 10:25

- Improve buff display on PAC controller

Update: 24. Nov. 2024 um 9:57

- Fix incorrect sign in coordinate tracking, resulting in broken PACs with specific rotation-flip configurations.

Update: 24. Nov. 2023 um 11:08

- Rework hyper-acceleration mechanics.
- Slightly decrease power consumption of PACs

Update: 5. Okt. 2023 um 10:20

- Fix particle cannon bolts disappearing early when the speed bonus is too high

Update: 12. Jul. 2023 um 10:23

- Fix crash when used with crew construction
- Mark mod as compatible with 0.23