Stellaris

Stellaris

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Update: 27 Nov, 2023 @ 10:46am

  • Update for better NSC3 compatibility

Update: 21 Nov, 2023 @ 1:32pm

  • Add support for Defense Fortress mod (tentatively)

Update: 16 Nov, 2023 @ 9:09am

  • Update for Stellaris version 3.10
  • Advanced archaeotech armor and shields now gain extra shield regen speed in addition to extra shields when archaeotech Ascension Perk is taken.
  • Update ESC-Unbidden crisis to follow same spawn rules as the vanilla one (no pulsar / binary system spawning).
  • Move code to check whether ESC shield is psionic or not into a separate scripted trigger.

Update: 3 Oct, 2023 @ 11:13am

  • Update cruiser reactors for NSC3
  • Update some other reactor values for NSC3

Update: 13 Sep, 2023 @ 9:14am

  • Update for Stellaris version 3.9

Update: 3 Aug, 2023 @ 9:55am

  • Auxiliary maneuver thrusters are now limited to 1 per ship.
  • Fix advanced archaeotech missiles not having armor penetration.

Update: 16 Jul, 2023 @ 6:52am

  • Add support for Great Khan Expanded mod

Update: 3 Jul, 2023 @ 6:47am

  • Buff Shroud Strike and Shroud Wrath weapons.
  • Update Chinese localisation.
  • Fix some missing components in the psionic cloaking trigger.

Update: 1 Jul, 2023 @ 8:32am

  • Add advanced archeotech weapon components.
  • Add advanced archeotech utility components.

Update: 24 Jun, 2023 @ 5:54am

  • Reality Eraser now uses intended set of damage modifiers instead of copying those from lower-tier matter disintegrators.
  • Reality Eraser is now tagged as weapon_type_space_fauna since it's secondary "predecessor" Null-Void Beam has it as well.
  • Add artillery-role Nanite Thought Matrix computer for frigates to match vanilla.
  • Fix localisation error for Small Shredder Autocannon.