Teardown

Teardown

Physics Gun
Showing 21-30 of 43 entries
< 1  2  3  4  5 >
Update: 31 Mar, 2022 @ 3:42pm

Fixed Rigidity bug

(April Fools)

Update: 11 Mar, 2022 @ 4:50pm

Fixed crash associated with freezing props
Fixed props randomly disappearing when freezing other props

https://github.com/Teardown-Issue-Tracker-Maintainers/Teardown-Issue-Tracker/issues/163

Update: 4 Mar, 2022 @ 2:58pm

Tested Controller compatibility (oops)

Update: 4 Mar, 2022 @ 2:12pm

Improved controller compatibility
Added config:
- Invert mouse buttons

Update: 25 Feb, 2022 @ 1:02pm

Tweaked rotation mode for Teardown 0.9.3+
Added effect config:
- Object outline
- Beam
- Freeze/Unfreeze effect
- Tool Model
- Sounds

Update: 15 Feb, 2022 @ 3:22pm

Added workaround for maps that use an explicit static body as the world.

Update: 14 Feb, 2022 @ 5:03pm

Updated for 0.9.3
Added new rotation mode (avoids showing the cursor when spinning a prop)
Added config:
- Legacy rotation mode
- Rotation speed
- Basic keybinds

Update: 16 Jan, 2022 @ 2:59pm

Added extra safeguard against mods which call SetToolTransform when they shouldn't.

Update: 8 Oct, 2021 @ 9:28am

Updated UMF

Update: 14 May, 2021 @ 4:51am

Reintroduced game.input.locktool in tool locking which was accidentally removed when updating UMF.