Teardown

Teardown

Physics Gun
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Opdatering: 31. mar. 2022 kl. 15:42

Fixed Rigidity bug

(April Fools)

Opdatering: 11. mar. 2022 kl. 16:50

Fixed crash associated with freezing props
Fixed props randomly disappearing when freezing other props

https://github.com/Teardown-Issue-Tracker-Maintainers/Teardown-Issue-Tracker/issues/163

Opdatering: 4. mar. 2022 kl. 14:58

Tested Controller compatibility (oops)

Opdatering: 4. mar. 2022 kl. 14:12

Improved controller compatibility
Added config:
- Invert mouse buttons

Opdatering: 25. feb. 2022 kl. 13:02

Tweaked rotation mode for Teardown 0.9.3+
Added effect config:
- Object outline
- Beam
- Freeze/Unfreeze effect
- Tool Model
- Sounds

Opdatering: 15. feb. 2022 kl. 15:22

Added workaround for maps that use an explicit static body as the world.

Opdatering: 14. feb. 2022 kl. 17:03

Updated for 0.9.3
Added new rotation mode (avoids showing the cursor when spinning a prop)
Added config:
- Legacy rotation mode
- Rotation speed
- Basic keybinds

Opdatering: 16. jan. 2022 kl. 14:59

Added extra safeguard against mods which call SetToolTransform when they shouldn't.

Opdatering: 8. okt. 2021 kl. 9:28

Updated UMF

Opdatering: 14. maj 2021 kl. 4:51

Reintroduced game.input.locktool in tool locking which was accidentally removed when updating UMF.