Teardown

Teardown

Physics Gun
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Uppdatering: 31 mar, 2022 @ 15:42

Fixed Rigidity bug

(April Fools)

Uppdatering: 11 mar, 2022 @ 16:50

Fixed crash associated with freezing props
Fixed props randomly disappearing when freezing other props

https://github.com/Teardown-Issue-Tracker-Maintainers/Teardown-Issue-Tracker/issues/163

Uppdatering: 4 mar, 2022 @ 14:58

Tested Controller compatibility (oops)

Uppdatering: 4 mar, 2022 @ 14:12

Improved controller compatibility
Added config:
- Invert mouse buttons

Uppdatering: 25 feb, 2022 @ 13:02

Tweaked rotation mode for Teardown 0.9.3+
Added effect config:
- Object outline
- Beam
- Freeze/Unfreeze effect
- Tool Model
- Sounds

Uppdatering: 15 feb, 2022 @ 15:22

Added workaround for maps that use an explicit static body as the world.

Uppdatering: 14 feb, 2022 @ 17:03

Updated for 0.9.3
Added new rotation mode (avoids showing the cursor when spinning a prop)
Added config:
- Legacy rotation mode
- Rotation speed
- Basic keybinds

Uppdatering: 16 jan, 2022 @ 14:59

Added extra safeguard against mods which call SetToolTransform when they shouldn't.

Uppdatering: 8 okt, 2021 @ 9:28

Updated UMF

Uppdatering: 14 maj, 2021 @ 4:51

Reintroduced game.input.locktool in tool locking which was accidentally removed when updating UMF.