Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

SSE AI (Smart. Strong. Evil) 1.3 version
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Update: 21 Oct, 2020 @ 7:02pm

-Hiring table fixes.

Update: 21 Oct, 2020 @ 4:35pm

1.3 version.

-Changed recruitment priority tables.
-Increased AI development speed.
-Increased the percentage of the amount for construction for AI.
-Increased growth for AI.
-AI capital income increased by 20,000 gold.
-Changed diplomacy tables to be aggressive.

Update: 21 Oct, 2020 @ 3:45pm

-Test build (Pre-final).

Update: 21 Oct, 2020 @ 3:13pm

-Test build (second version).

Update: 21 Oct, 2020 @ 6:48am

1.3 (b) version.

-Test build (first version).

Update: 8 Oct, 2020 @ 11:18pm

-Minor AI behavior fix.

Update: 8 Oct, 2020 @ 7:51pm

-Fix money income for all.

Update: 7 Oct, 2020 @ 7:25am

1.2 version

-Time required to capture city using victory point changed to 16 hours (not accelerated version of the battle).
-Additional strengthening of AI armies by recruiting more high and middle tier units.
-Maximum number of armies for the player and the AI has been increased.
-Changed balance of AI costs for building armies, military production and military research.

Update: 3 Oct, 2020 @ 12:40pm

-Patch 1.1 is stable and loaded. All bugs are fixed.

Update: 3 Oct, 2020 @ 5:57am

-Rolling back to version 1.0 in connection with fatal error.