Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

SSE AI (Smart. Strong. Evil) 1.3 version
Показване на 1 — 10 от 13 постъпления
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Обновление: 21 окт. 2020 в 19:02

-Hiring table fixes.

Обновление: 21 окт. 2020 в 16:35

1.3 version.

-Changed recruitment priority tables.
-Increased AI development speed.
-Increased the percentage of the amount for construction for AI.
-Increased growth for AI.
-AI capital income increased by 20,000 gold.
-Changed diplomacy tables to be aggressive.

Обновление: 21 окт. 2020 в 15:45

-Test build (Pre-final).

Обновление: 21 окт. 2020 в 15:13

-Test build (second version).

Обновление: 21 окт. 2020 в 6:48

1.3 (b) version.

-Test build (first version).

Обновление: 8 окт. 2020 в 23:18

-Minor AI behavior fix.

Обновление: 8 окт. 2020 в 19:51

-Fix money income for all.

Обновление: 7 окт. 2020 в 7:25

1.2 version

-Time required to capture city using victory point changed to 16 hours (not accelerated version of the battle).
-Additional strengthening of AI armies by recruiting more high and middle tier units.
-Maximum number of armies for the player and the AI has been increased.
-Changed balance of AI costs for building armies, military production and military research.

Обновление: 3 окт. 2020 в 12:40

-Patch 1.1 is stable and loaded. All bugs are fixed.

Обновление: 3 окт. 2020 в 5:57

-Rolling back to version 1.0 in connection with fatal error.