Left 4 Dead 2

Left 4 Dead 2

Nick Sleeve Shadow Removal (Hands Fix)
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Uppdatering: 24 maj, 2021 @ 1:32

Post-TLS Update

  • Now uses the current TLS texture, so that now every custom retexture will now use the vanilla hand textures without conflict

Uppdatering: 18 apr, 2020 @ 21:40

Version 2.2 of Nick's subfix

Features
  • Removed unused textures - Should decrease filesize from 23mb to 11mb

Uppdatering: 15 apr, 2020 @ 5:09

Version 2.0 of Nick's subfix

Features
  • New model base - Using MrFunreal's SAM resource as base, Nick's viewmodel should now have a fully seperate hand texture and can now use custom retextures properly! (Gloves don't apply)

Uppdatering: 15 apr, 2020 @ 2:38

Version 1.0b of Nick's subfix

Features
  • Hotfix - Rebuilt it again from scratch since it was causing some sort of flickering bugs from the world model. Hopefully it should be fixed

Uppdatering: 13 apr, 2020 @ 0:37

Version 1.0 of Nick's subfix

Features
  • Shadow Removal - Removes the textured shadow on his hands, considering it's exposed. Model uses a separate texture so custom retextures will not work with this mod.