Left 4 Dead 2

Left 4 Dead 2

Nick Sleeve Shadow Removal (Hands Fix)
Affichage des entrées 1-5 sur 5
Mis à jour le : 24 mai 2021 à 1h32

Post-TLS Update

  • Now uses the current TLS texture, so that now every custom retexture will now use the vanilla hand textures without conflict

Mis à jour le : 18 avr. 2020 à 21h40

Version 2.2 of Nick's subfix

Features
  • Removed unused textures - Should decrease filesize from 23mb to 11mb

Mis à jour le : 15 avr. 2020 à 5h09

Version 2.0 of Nick's subfix

Features
  • New model base - Using MrFunreal's SAM resource as base, Nick's viewmodel should now have a fully seperate hand texture and can now use custom retextures properly! (Gloves don't apply)

Mis à jour le : 15 avr. 2020 à 2h38

Version 1.0b of Nick's subfix

Features
  • Hotfix - Rebuilt it again from scratch since it was causing some sort of flickering bugs from the world model. Hopefully it should be fixed

Mis à jour le : 13 avr. 2020 à 0h37

Version 1.0 of Nick's subfix

Features
  • Shadow Removal - Removes the textured shadow on his hands, considering it's exposed. Model uses a separate texture so custom retextures will not work with this mod.